Visit http://mikemaximus.github.io/gbm-web/index.html for news and updates regarding new releases.
New in 1.1.8
All Platforms:
- Added the ability to backup and restore saved games that are stored in the Windows registry:
- This feature is also supported in Linux for Windows games running in Wine/Proton.
- Please see the online manual for more details on how to use this feature.
- On startup, GBM now waits up to one minute for the current backup location to become available before displaying an error message.
- The error message can now be canceled to continue waiting.
- This is useful for delayed network shares on startup or if you forgot to plug in an external backup drive.
- The "Choose Game" window now displays tags in addition to the game name when multiple configurations are detected.
- The "Backup Confirmation" window should now always get top focus after a gaming session ends.
- This fix has also been applied to other important messages to make sure they don't get hidden behind other windows.
- The Game Manager and Custom Variable Manager now use a different folder browser where applicable.
- The new browser provides better usability for power users, other areas of the app will still use the classic folder browser.
- The new browser allows Linux users to "Show Hidden Folders", which can't be done using the classic Folder Browser.
- When a UNC path is used for the backup folder, the disk space check prior to backups will be automatically disabled because it cannot be done.
- The disk space check prior to backups can now be disabled in the "Backup and Restore" settings.
- Added "Operating System" field to game configurations:
- "Windows" and "Linux" are the only valid choices at this time and only Linux users are allowed to change this field.
- Changed how GBM initilizes on startup to fix some long standing issues.
- Fixed some inconsistencies with form icons and when forms are shown in the task bar.
- GBM no longer provides a warning about "Syncing Game IDs" when importing configurations in the Game Manager.
- The warning was very confusing and is no longer relevant to most users.
- The "Sync Game IDs" Tool will continue to be available for now, but the messaging has been changed warning not to use it without reading the manual first.
Windows:
- Updated SQLite to 3.27.2
- Updated 7-Zip to 19.00
Linux:
- You can now set GBM to automatically start on log-in via the "Startup" settings.
- This requires that GBM be installed via a package manager or the makefile, so any required files are in a known location. The option will be disabled otherwise.
- The "Start Minimized" option is now available in "Startup" settings.
- GBM now stores all Wine configuration data seperately from the core game configuration:
- The core configuration is no longer altered in any way when a game is detected running in Wine or Proton.
- The Wine configuration data is now automatically updated each time a game is detected, such as when running the game from a new prefix.
- This data can be viewed and manually modified on the Game Manager.
- Fixed the handling of Wine/Proton games when multiple configurations are detected.
- Fixed a crash when using "Backup Only" and "New Backups Pending" filters on the Game Manager.
- The Mono and GBM process will now exit cleanly if a critical error occurs during startup.
- GBM will no longer show the exit dialog when a critical error occurs.
The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html