github Merserk/dlss5-visual-enhancer v18.0
Visual Enhancer v18.0

latest release: v19.0
5 days ago

Changelog

  • Added ReShade processing with automatic depth generation, enabling depth-aware shaders and post-processing effects across supported image and video workflows without requiring manual depth inputs.
  • Added FSR Frame Generation for compatible DirectX 12* GPUs, bringing hardware-accelerated frame interpolation to a wider range of graphics hardware alongside existing processing stages.
  • Expanded DLSS and FSR Frame Generation controls with Multiplier and Target FPS modes, allowing you to choose between fixed frame-rate multiplication or dynamic interpolation to reach a specific output frame rate.
  • Added GPU device selection for DirectX 12 and FidelityFX processing, providing explicit control over which graphics adapter handles rendering and compute workloads on multi-GPU systems.
  • Improved FSR processing startup and initialization, reducing setup overhead before rendering begins and improving overall pipeline stability.
  • Fixed processing failures caused by large embedded video comments exceeding the Windows command-line character limit when passing metadata to external tools.
  • Fixed Clean Cache button flickering in the interface during status updates and background cache checks.
  • Updated and refined interface translations for improved localization accuracy and consistency across menus, tooltips, and newly added settings.

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