github Maxilure/MindOver-Recomp v0.2.2-alpha
Mind over Recomp 0.2.2-alpha

2 hours ago

Mind over Recomp is an unofficial, fan-made native PC port of the Xbox 360
game Crash: Mind over Mutant. It is not affiliated with or endorsed by
Activision or the game's other owners.

⚠️ Alpha: playable, but expect bugs, crashes and rough edges. Keep a
copy of your user\saves folder.

You need your own disc. The installer builds the game on your PC from
an .iso of your own Xbox 360 disc of Crash: Mind over Mutant (USA).
No game files are included.

Windows only for now. Linux comes later; until then, Linux players
stay on 0.1.0-alpha.

What's new in 0.2.2-alpha

A fix-up release: installer fixes, game fixes, and a faster game on the CPU.

  • No more "Couldn't find cmake (is it installed?)" when the tools page
    says CMake is OK.
    Visual Studio's C++ tools come with their own CMake
    (and Ninja), kept outside the usual search path. The tools check counted
    it, but the build step didn't look there and stopped before building
    anything. Thanks to Mr-P2000 and
    Zepiririquito for the reports in
    #10 and
    #11.
  • Installer: minimizing the window no longer pauses the install or makes
    it stop early.
    Windows no longer slows the build down while the window
    is in the background, and the PC doesn't go to sleep during it.
  • Installer: steps no longer run twice (for example, extracting the
    disc again) right after a step finished.
  • Dig spots with 3-4 players. When one Crash dug in or out, players 3
    and 4 could come up stuck in the digging pose; now everyone else turns
    into a mask, as player 2 always did. Three or more Crashes underground at
    once no longer crash the game.
  • The keyboard and mouse always belong to player 1. A setting from an
    older version could put them on player 2 (or 3, 4), leaving player 1 with
    only a controller.
  • Volumes are right on the title screen. Your Music, Dialogue and
    Sound Effects volumes now apply before the title shows, not at the first
    button press.
  • The mouse cursor no longer sits in every menu for controller
    players.
    It shows once the mouse moves, hides as soon as a controller
    is used, and fades out after a few seconds without a move (Options →
    Controls → Cursor Fades
    : 1, 3 or 5 seconds, or never).
  • Achievements no longer cut off the game's messages. An achievement
    now waits until the message on screen has slid away, then slides in on
    its own.
  • Text colours fixed in busy menus. Some menu texts could show another
    text's colour, e.g. player 1's "P1" in the outfit chest turning blue with
    four players.
  • Shiny surfaces look like the original in the native renderer. One of
    the four glints of the game's "bump" material pointed the wrong way: the
    desert's oil pools were blotchy instead of evenly glossy. Ice and crystals
    get the corrected glint too.
  • The game runs faster on the CPU. About 20% less CPU time per frame
    in a busy area (measured on one PC: 184 → 236 fps uncapped). Slower PCs,
    where the CPU is what holds the frame rate back, gain the most.
    • The characters' skinning (moving every vertex with its bones) is now
      the port's own code, with results identical to the original's.
    • The native renderer does less work per frame (it reuses texture memory
      and skips re-checking meshes that haven't changed).
    • On PCs with fewer than 6 CPU threads, the game log is no longer filled
      with hundreds of "Too few processor cores" lines a second.

Install or update

  • New install: unpack the .zip anywhere and start
    Mind over Recomp.exe (if Windows warns about an unknown program:
    More info → Run anyway). Pick your .iso and a folder (~15 GB
    free
    , an NTFS drive, not OneDrive), then Next: install. The first
    build takes a while. Then start Crash Mind over Mutant from the Start
    menu.
  • Already on 0.2.0 or 0.2.1: open Mind over Recomp from the Start
    menu. It offers the update.
  • Your 0.2.1 install stopped at "Couldn't find cmake"? Start this
    version's Mind over Recomp.exe and install into the same folder: it
    carries on where it stopped.
  • Coming from 0.1.0: don't use the old launcher's Update button.
    Follow Updating from 0.1.0-alpha
    on the 0.2.0 page.

Download: MindOverRecomp-0.2.2-alpha-windows-x86_64.zip (Windows 10 / 11,
64-bit). release.toml is only for the update check; you don't need it.

Help and bug reports

  • Already known: Known issues.
  • Common problems and fixes: Troubleshooting.
  • Found a bug? Fill in the
    bug report form
    and attach the user\logs folder from the game's folder. If the
    installer fails, it opens the form and that folder for you.

Changelog

  • 0.2.1-alpha:
    installer fixes (clock check, winget detection), clearer Troubleshooting page.
  • 0.2.0-alpha:
    Windows installer, Options screen, keyboard and mouse everywhere, Players
    screen and outfits for co-op, achievements, many co-op fixes.

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