github MatyMeatBoy/ReKHCom v2.5-online-beta
v2.5 Online Beta — lobby browser and in-sync link battles (Windows, Linux/Steam Deck)

pre-release3 hours ago

ReKHCoM v2.5 Online Beta is a Windows and Linux/Steam Deck test build for the original link VS battle played online through the public relay ("Servidor ReKHCoM - Beta" in the launcher).

  • Lobby browser. Link opens Load to choose your file, then a list of public rooms showing name, host level, region and players. The buttons are Create room, Filter (all regions or yours), Refresh and Cable. When you create a room you can type a name or keep the offered one. Picking a room goes straight to the battle setup. Cancelling the wait returns to the list, and Back returns to the title.
  • 64-bit online. The Windows 64-bit build (what Auto selects on x64) now has network support.
  • Synchronisation. Both games now relay the battle's keys themselves, so a rollback correction no longer leaves the two battles different. Earlier builds, including v2.3, could drift apart for the rest of a battle.
  • Dodge. The one-button dodge works in link battles, as a d-pad double tap.
  • Wide view. In link battles the opponent's HP gauge is docked top-right, and the network line sits between the two gauges.

What was tested. Two games on one PC played battles with attacks and dodges through a local relay with simulated lag (3–6 frames) and 2% packet loss. Both 32-bit vs 64-bit and 64-bit vs 64-bit kept every state check equal. The packaged 64-bit build also completed the full lobby flow and a battle through the public VPS.

Limits.

  • This is not a physical match between distant players.
  • Linux/Steam Deck uses the very same 64-bit game images as Windows (byte-identical), but it was not run on a Linux device here.
  • Android/ARM cross-play is not part of this build.
  • Rooms use link version 5, so they only meet other v2.5 online beta games with the same cartridge region (EU, US or JP).

The package contains no game ROM, personal configuration or save files. Supply your own legally obtained game data, and back up your saves before trying a test build.

SHA256SUMS-v2.5-online-beta.txt has the Windows hash and SHA256SUMS-v2.5-online-beta-linux.txt the Linux one. BUILD-SOURCES-v2.5-online-beta.json records the source revision and the checks.

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