github MatyMeatBoy/ReKHCom v2.0-pre1
ReKHCoM v2.0-pre1 (test)

latest release: v2.0-pre2
pre-release3 hours ago

Test build before v2.0 (Windows, Switch and Android). Stable stays v1.9.14. Please tell us in your issue whether it fixes what you reported.

Fixes for reported issues

  • #42: with HD intros on, the endings play their HD scenes before the credits (import the movies again so they get copied).
  • #43 (Switch): a frame-skip glitch in the card-break effect (the top of the picture used an older frame).
  • #44: sound effects and voices with HD music on.
  • #45: the undub's first voices in Japanese.
  • #40: the deck menu crash when going back to a battle.

Other fixes

  • The scene pause could open by itself (START + SELECT, or START held into a scene) and stay invisible behind the HD layers: it no longer opens that way, and it is always drawn on top.
  • HD text follows the game's fades and no longer blinks when a number changes (deck editor).
  • HD HP gauge with smooth edges; the enemy HP gauge as Re:CoM draws it.
  • HD small cards in the deck, map cards and status screens; HD world pictures from Re:CoM's world icons.
  • The title logo's thin lines; the journal's Story page in the wide view.

Settings: HD intros (opening, credits, endings), HD scenes and HD HUD (cards, battle HUD and title logo), also asked when starting a new game. The imported story scenes now live in hd/scenes (older imports keep working).

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