github MatyMeatBoy/ReKHCom v1.9.3-nightly.20261018.5
ReKHCoM v1.9.3-nightly.20261018.5 (test build)

latest releases: v1.9.6-android-test.1, v1.9.5
pre-release3 hours ago
  • Riku's rooms: the cut wall at the top of the wide view now closes with the room's
    own scalloped edge turned upside down, over plain wall (no repeated ornaments or
    half window frames). On by default; KHCOM_TOPCLOSE=0 turns it off.

  • Local achievements for EU/US/JP: a white Achievements tab and animated notices
    centred at the top (Windows). Official RetroAchievements is not active yet.

  • Controls screen: a toon controller drawing (selected art, transparent) lights the
    button bound to the action being remapped; Xbox button names.

  • Opening and closing Options no longer jumps the scene scale; the fade covers every
    layer and the selector keeps the original debug light.

  • Linux: HD text finds a Japanese font in more places (KHCOM_CJK_FONT, Noto/Takao/IPA,
    fontconfig).

  • Windows, Linux, Steam Deck, Anbernic alpha, Android alpha and Web alpha updated.
    The PS5 alpha package is not rebuilt (needs a native Linux host).

  • Linux/Steam Deck/Anbernic: the bundled libraries are now found by the names SDL asks for, fixing GLIBC_2.43 not found on very new distros (issue #19).

  • Controls screen: new controller art with highlights for the button being remapped.

Prerelease for testing; the stable release is still v1.9.2. You need your own ROM; none is included.

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