github MatyMeatBoy/ReKHCom nightly-2026.10.18.2
ReKHCoM v1.9.3 Nightly 2 — Scenery

pre-releaseone hour ago

Public nightly pre-release for testing the accepted scenery improvements. Not a stable release.

  • Guard Armor: continued patio facades and paving using original cartridge tiles/pixels and the live game palette. The native 240x160 picture and Original view remain unchanged.
  • Cutscenes: accepted profiles 057 (beach, including the completed grass), 061 and 074 (including the completed lower ornament) are now connected to the in-game renderer.
  • Retains the optional save-slot selector under Options → Experimental, Off by default. Manual save-point validation is still pending; test it using copies of your saves.

Verified: Windows EU/US/JP builds; scene profiles 23/23 comparison fixtures; Guard Armor 13/13 comparison fixtures. Packaged engines and launcher match the verified builds. This does not certify full playthroughs, all zooms or every boss phase.

Scenery progress: 1/8 boss improvements integrated and accepted (Guard Armor); 4/44 candidate cutscenes accepted (004, 057, 061, 074). Darkside is next and is not changed in this package. RetroAchievements is not included yet.

No ROMs, save files, savestates or user configuration are distributed.

SHA-256: 8ca3ea7ca7bc9cf2dc57fa4f7609ad0919727567a38e8ebd90bacdf4716b4691

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