github MatyMeatBoy/ReKHCoM v2.2-pre2
ReKHCoM 2.2-pre2 — Windows + Android test builds

pre-release3 hours ago

ReKHCoM 2.2-pre2 — Windows and Android test builds

This package contains newly compiled Windows 32/64-bit runtimes for EU, US and
JP cartridges, from source 7ea52c96e4865d5cd17819bbd2108fd63ece6385.
It is a prerelease. Keep your saves and extract into a separate folder for testing.
No ROM, save, configuration or imported Re:CoM media is included.

Changes since pre1:

  • Fix the map-card and Moogle trade-in scroll calculations for a single page.
  • Restore GBA-compatible zero-divisor results in the Windows64 guest runtime,
    for signed/unsigned register and mapped-memory divisions at all operand widths.
    Normal division remains unchanged. The new host and guest images belong together.
  • Preserve the original exception in crash reports instead of failing again
    while reporting it.
  • Preserve the original enemy-card name/effect logic when its denominator is zero.
  • Reject malformed package/audio records promptly and preserve recoverable import
    progress. Keep valid expanded language tables and complete output on success.
  • Keep the selected HD movie voice while loading compatible translated subtitles.
  • Stop launcher graphics initialization with a diagnostic if its context fails.

The Sora/door visibility correction from pre1 remains included in normal and HD
graphics. The shared source also contains Linux host changes; this Windows package
does not establish a Steam Deck/Proton or Android device fix.

Verification includes real division exceptions, original cartridge arithmetic,
production parser/task consumers and startup checks. Individual results and hashes
are recorded in the external build manifest. No all-game/all-device stability claim
is made. Moto startup/Jafar, Samsung Monstro and native Deck Gaming Mode reports
remain under investigation. Older incompatible save states remain rejected; use
your ordinary SRAM save for continuity.

For a new failure, include this exact version, runtime32/64, cartridge region,
HD options, last action and the launcher's report file. Refresh HD graphics from
your own source if an older import lacks the new synthesis artwork.

Android diagnostic APK added

Android ARMv7/ARM64 EU/US/JP is now compiled and included. Its game source matches the Windows pre2 source; commit81d73518a50d2204c50a0fc62380de00ff01b9b8 adds only Android builder/version-code changes. Normal update identity and signature are preserved (versionCode102020002). Package/signature, alignment and native/guest hashes passed independent verification. Android runtime, Moto startup, Jafar and Monstro device confirmation remain unverified. See ANDROID-PRE2-NOTES.md and the separate Android manifests. Existing Windows assets are unchanged.

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