github Matteo842/CrashBandicoot-Launcher 1.8

one hour ago

Crash Bandicoot Launcher 1.8 The Delta Time Update

This release has one feature.

That's it.

It also took me 50+ hours to get working.

Delta Time / Unlocked Frame Rates

Crash Bandicoot's gameplay is no longer tied to the original 30 FPS.

You can now play at:

  • Original 30 FPS
  • 60 FPS
  • 120 FPS
  • 240 FPS
  • Uncapped

More importantly, this isn't just the game running faster.

Gameplay speed is now based on delta time, meaning 60, 120, 240 FPS and beyond should all play at the same speed, just with much smoother motion.

Getting this working turned out to be much more complicated than simply removing a frame limiter. A lot of Crash 1's logic assumes the game is running at its original 30 Hz, so getting through the entire game meant fixing a long list of weird problems with things like animations, cameras, moving objects, deaths, warps, bonus rounds, Hog Wild, climbing and other level-specific behavior.

Some parts of the game that rely heavily on the original timing such as menus, crate tally screens and the bonus save UI still run at 30 FPS.

It isn't perfect yet. There may still be edge cases or things that behave differently at very high or uncapped frame rates.

But after far too many hours of testing and fixing increasingly specific Crash Bandicoot problems, the whole game is now playable with unlocked frame rates.

The frame-rate setting is available on Windows, Linux and Android.

ps: integer scaling is broken, fixing next realase

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