What's Changed
- Removed unnecessary using statement related to Unity analytics by @coreyjharvey in #22
- Inject behavior for the existing UI Toolkit VisualElements available in the scene by @mdm88 in #23
- Remove methods with unsupported attribute in Generic classes by @daltonbr in #25
- Fixed prefab instantiation with Configurable Enter Play Mode by @Nezz in #26
- Fix compilation with Unity 2020.3 by @Nezz in #27
- Added check to reflection baking to skip compiler generated classes. by @pnarimani in #31
- Added Find Sibling MonoInstallers to all Contexts. by @pnarimani in #32
- Added ability to set the instance of ProjectContext and initialize it manually by @pnarimani in #33
- MemoryPool checks if the item it's returning is null or not. by @pnarimani in #34
- Readme: Fix link anchors for ScriptableObjectInstaller by @krisrok in #43
- Add [Inject] to ZenjectSceneLoader Constructor by @zb-sj in #41
- Ignore UnityEngine classes from TypeAnalyzer by @pnarimani in #37
New Contributors
- @coreyjharvey made their first contribution in #22
- @mdm88 made their first contribution in #23
- @daltonbr made their first contribution in #25
- @Nezz made their first contribution in #26
- @krisrok made their first contribution in #43
- @zb-sj made their first contribution in #41
Full Changelog: 9.3.0...9.3.1