PS Remote Lua Loader_v2.4
Add
Use send_lua.py
to communicate with the loader
Payloads
hello_world.lua
- Prints basic information back from the game process - its process id, the base of the eboot, libc and libkernel.sigsegv_crash_trigger.lua
- Triggers two SIGSEGV crashes in succession that should be signal handled without crashing the game process.notification_popup.lua
- Triggers a notification popup with 'Hello World' on the PlayStation.sigbus_crash_trigger.lua
- Triggers a SIGBUS crash that should be signal handled without crashing the game process.streaming_output.lua
- Prints basic information and trigger two SIGSEGV crashes in the middle, to demonstrate how streaming real-time output works.ftp_server.lua
- Runs an FTP server on port 1337 that allows browsing the filesystem as seen by the game process (e.g. limited filesystem). Download/upload files not working yet.threading_test.lua
- Provides examples on how to run lua code in new threads