github Master-s/remote_lua_loader 2.4

latest releases: 4.6, 4.5, 4.4...
8 months ago

PS Remote Lua Loader_v2.4

Add
Use send_lua.py to communicate with the loader

Payloads

  1. hello_world.lua - Prints basic information back from the game process - its process id, the base of the eboot, libc and libkernel.
  2. sigsegv_crash_trigger.lua - Triggers two SIGSEGV crashes in succession that should be signal handled without crashing the game process.
  3. notification_popup.lua - Triggers a notification popup with 'Hello World' on the PlayStation.
  4. sigbus_crash_trigger.lua - Triggers a SIGBUS crash that should be signal handled without crashing the game process.
  5. streaming_output.lua - Prints basic information and trigger two SIGSEGV crashes in the middle, to demonstrate how streaming real-time output works.
  6. ftp_server.lua - Runs an FTP server on port 1337 that allows browsing the filesystem as seen by the game process (e.g. limited filesystem). Download/upload files not working yet.
  7. threading_test.lua - Provides examples on how to run lua code in new threads

remote_lua_loader

PS Remote Lua Loader v2 4

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