- ME1 DLC mods are not supported for now
- Added support for 16bits PNG images
- Added support for internal floating point operations on images
- Added Steam detection registry
- Added support for RGBE, but they don't want to work in game
- Added support for R10G10B10A2 and R16G16B16A16
- Fixed backtrace on Windows
- Added information about full opaque alpha of texture in Texture Manager
- Restored OT fix for greyscale textures
- Added few GFX tunings:
MaxShadowResolution=2048
ShadowFilterQualityBias=2
MaxAnisotropy=16 - While creating MEM mods, they are stored immediately to disk to prevent out of memory on big mod