github MaheshSharan/FrameX-Android v1.5.6

6 hours ago

What's Changed

  • Application-Wide Design Overhaul: Standardized cards across Dashboard, Performance, Shizuku, About, and Thermal Diagnostics screens with centralized WovenNetBackground textures, 20dp rounded corners, and hairline borders (Color.White.copy(0.08f)).
  • Live Floor Statistics: Added real-time computed AVG FPS, 1% Low Stutters, and Frametime (ms) metrics to the Dashboard hero sparkline graph card.
  • Thermal Diagnostics Hardware Support: Differentiated between HAL Ready: false (Hardware Not Supported) vs raw string parse mismatches (Parse Failed) for devices without exposed Thermal HAL (#35, #19).
  • Auto Color Preset Sweep Gradient: Upgraded Auto value color preset with a multi-color tricolor sweep gradient (Green → Yellow → Red) and dynamic accessibility semantics (#36).
  • Gaming Mode Startup Sync: Fixed cold startup race condition synchronizing active persisted state on disk (#39).
  • Overlay Gesture Lock & Relocation: Disabled accidental tap/long-press mode switching during gameplay (#42) and relocated status label above graph container (#38).

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