github MaheshSharan/FrameX-Android v1.5.10

5 hours ago

What's Changed

  • Display Refresh Rate Restoration: Fixed a display refresh lock on exit by restoring peak_refresh_rate and resetting both user_refresh_rate and vivo_screen_refresh_rate_mode to 0 (Smart Switch), preventing high idle heat and battery drain.
  • App Standby Bucket Cleanup: Resolved background CPU scheduling priority leaks by demoting game packages from ACTIVE back to WORKING_SET upon exiting Gaming Mode.
  • OEM Process Spawn Mitigation: Added an immediate background cache purge (am kill-all) after package unsuspension to suppress mass IPC broadcast waves and background process spikes on OEM daemons.
  • Settings Rollback Persistence: Engine now cleanly caches and reverts initial touch response speeds, Vivo persistent touch settings (com.vivo.vtouch.persist), and GameCube competition states on deactivation.

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