NOTE: This binaries have been created using Github Actions and they include additional tools for modders (pk4toBFG, BFGResourceFileManager)
[classicdoom]
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Remove static limit over drawsegs
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Add option to switch between fullscreen, borderless fullscreen and windowed mode
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Fix issue with loading huge audio files with XAudio2
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Re-adjust Rumble effect
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Fixed various issues with the Master Levels Mega WAD generation
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Add Photo Mode
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Add Camera Movement accelaration when framerate interpolation is active
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When loading IWAD using the file argument replace the default IWAD with the one loaded from the -file argument
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Add Toggle Run Option
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Pause the game if the controller was used but it got disconnected while playing
[DOOM3BFG]
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Optimize device detection threads
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Add OpenGL Direct State Access
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Revmaped Advanced Settings and Separate the to Advanced Graphics and Advanced Options
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Add Option to switch between exclusive fullscreen, windowed and borderless
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Refactor folder paths for subtitle scripts (now the folder path will indicate also the language)
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Add FPS Counter setting on Advanced Options
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Make subtitles to be visible only when their audio source is audible
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Refactor SDL2's controller input and made more simillar to it's XInput counterpart
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Save file dates will use the System's date format (Windows ONLY)
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Thy Warnings Consumed (Pain just Pain)
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Add Language Option which can also show user added languages
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Add Photo Mode
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Minor Improvement over Shadows and Screen Space Ambient Oclusion
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Pause the game if the controller was used but it got disconnected while playing
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Add Support for Monitor DPI awareness V2 (Windows ONLY)
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Add Smart HUD, HUD will stop displaying ammo info on weapons with gui elements (only on First Person)
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Fix Alt + Enter on SDL2
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Add High DPI support for SDL2
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Reworked Always Run. Now it can work also on Single Player (and while doing that it disables the stamina)
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Fix tiny mouse cursor issue when switching to High DPI resolutions (on Windows)
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Using Alt + Enter on Windows or Linux (with Wayland and libdecor) will switch to fullscreen on the Monitor the Game's window is on
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On Windows Pressing Alt + Backspace will release the mouse cursor
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Remapped Control Settings and Added Advanced control Settings that allow you to enable toggle behaviour on sprint, crouch and zoom
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Unlimited Save files
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Add Center Camera Key Binding
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Use Open Platform's OpenInput interface to switch controller layouts depending on the game running