WARNING: The game dll support is nearly complete but
there are still bugs while using them.
[classicdoom]
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Add damage based rumble effect every time you hit an object (enemy or shootable object)
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Fixed a bug with ceiling related map events
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Freelook and jumping will no longer work on DEMOs
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If the JUMP option is disabled then the jump button will act as an use button (like the default behavior)
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In Master Levels and No Rest for the Living main menu demos will no longer play
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The main menu music will loop if no DEMO is playing
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If there is no TITLEPIC instead of the INTERPIC the DMENUPIC will be loaded
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If you switch between corrected aspect ratio and not it will show you a prompt to restart the game
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Add support for DOOM Shareware
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Added two levels of lighting for Real lights : Dark and Light
[DOOM3BFG]
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When alt + tab is pressed the game will pause and minimize on all systems
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Reset the default value of pm_vmfov to 0 from 32
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The game's window title will correspond the selected game that is currently running
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Controller layout will be visible ONLY when the game receives controller input (also removes the F-key restriction on classic Doom)
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Restore XAudio2 support
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Vastly improve the audio code for cinematics
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Fully restore roq video support
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Improve audio code for no wav files
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Corrected the standard laptop resolution for SDL