github MadDeCoDeR/Classic-RBDOOM-3-BFG 1.1.13-classic
Classic RBDoom 3 BFG Version 1.1.13 hotfix

latest releases: nightly-2024-11-21-21-02-1732222953, nightly-2024-11-19-18-19-1732040346, nightly-2024-11-15-23-29-1731713342...
5 years ago

WARNING: The game dll support is nearly complete but
there are still bugs while using them.

[classicdoom]

  • Add damage based rumble effect every time you hit an object (enemy or shootable object)

  • Fixed a bug with ceiling related map events

  • Freelook and jumping will no longer work on DEMOs

  • If the JUMP option is disabled then the jump button will act as an use button (like the default behavior)

  • In Master Levels and No Rest for the Living main menu demos will no longer play

  • The main menu music will loop if no DEMO is playing

  • If there is no TITLEPIC instead of the INTERPIC the DMENUPIC will be loaded

  • If you switch between corrected aspect ratio and not it will show you a prompt to restart the game

  • Add support for DOOM Shareware

  • Added two levels of lighting for Real lights : Dark and Light

[DOOM3BFG]

  • When alt + tab is pressed the game will pause and minimize on all systems

  • Reset the default value of pm_vmfov to 0 from 32

  • The game's window title will correspond the selected game that is currently running

  • Controller layout will be visible ONLY when the game receives controller input (also removes the F-key restriction on classic Doom)

  • Restore XAudio2 support

  • Vastly improve the audio code for cinematics

  • Fully restore roq video support

  • Improve audio code for no wav files

  • Corrected the standard laptop resolution for SDL

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