[classicdoom]
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Added Udmf support (see udmf_CRBD.txt for further instructions)
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Fixed the bugged secret on Doom 2 MAP 27
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Fixed the bugged secrets of E4M3 and E4M7
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Updated EXPINFO in order to support the new fixes
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The next weapon and previous weapon buttons can now be pressed and holded (unlike before which was requiring to press them for every weapon)
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Classic Doom games will load all the Pallete Colors
[DOOM3BFG]
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The next weapon and previous weapon buttons can now be pressed and holded (unlike before which was requiring to press them for every weapon)
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Fixed an OpenGL error with the quad buffer stereoscopic 3D
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Allow to skip the intro texts on Doom 3 and it's expansions
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increased decal limit (special thanks to TheVoodoo)
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Added Hud Display on the Third Person View
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Realign the camera in third Person View
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Automatically switch to first Person View when the player is using computers
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Added the option to hide the Crosshair