github MadDeCoDeR/Classic-RBDOOM-3-BFG 1.1.11-classic.h4
Classic RBDoom 3 BFG Version 1.1.11

latest releases: nightly-2024-11-14-20-20-1731615612, nightly-2024-11-06-20-55-1730926500, nightly-2024-11-05-22-57-1730847426...
6 years ago

[classicdoom]

  • Added Udmf support (see udmf_CRBD.txt for further instructions)

  • Fixed the bugged secret on Doom 2 MAP 27

  • Fixed the bugged secrets of E4M3 and E4M7

  • Updated EXPINFO in order to support the new fixes

  • The next weapon and previous weapon buttons can now be pressed and holded (unlike before which was requiring to press them for every weapon)

  • Classic Doom games will load all the Pallete Colors

[DOOM3BFG]

  • The next weapon and previous weapon buttons can now be pressed and holded (unlike before which was requiring to press them for every weapon)

  • Fixed an OpenGL error with the quad buffer stereoscopic 3D

  • Allow to skip the intro texts on Doom 3 and it's expansions

  • increased decal limit (special thanks to TheVoodoo)

  • Added Hud Display on the Third Person View

  • Realign the camera in third Person View

  • Automatically switch to first Person View when the player is using computers

  • Added the option to hide the Crosshair

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