[classicdoom]
-Added support for Classic DOOM parameters.
-Re-enabled music for windows 8 and later OS (it's called backwards compatibility)
-Small improvement over loading pwads (handles better the _START _END markers than the Vanilla)
-Adds 4 new parameters for Classic DOOM:
-doom, -doom2: Per game parameters.
Example: -file "sharedmod.wad" -doom -file "modforDOOM1.wad" -doom2 -file "modforDOOM2.wad" that means that "modforDOOM1.wad" will open ONLY on DOOM 1
and "modforDOOM2.wad" will open ONLY on DOOM2 while "sharedmod.wad" will run on both games
-both: Parameters for both games.
Example: -both -warp 13 this will make DOOM 1 to open e1m3 and DOOM 2 to open MAP 13.
-classich: Activates classic DOOM's way of putting cheat codes.
NOTE: If you type the cheat code wrong please wait 5 seconds and then retype it.
-Add a message when you find a secret.
-Put TITLEPIC as main menu background image (with special care for DOOM2).
[cmake]
-Add support for VISUAL STUDIO 2017
-Set Configurations to only Debug.Release and Retail instead of the default ones from cmake
-Add Working Directory for Visual Studio (require cmake 3.8 and later).
-Set Start Up Project the RBDoom3BFG (instead of ALL_BUILD) for Visual Studio (require cmake 3.6 and later).
[DOOM3BFG]
-Show properly CPU architecture on console label
ADDITIONAL NOTES:
The executables has been compiled using Windows XP tools for Visual Studio under the Retail configuration.
Inside the zip files there is and a .bat file this file is to be used for putting more parameters in comparison to a desktop shortcut.
In order to insert the parameters you want right click on it and select edit from there add any parameter you want after the 'rbdoom3bfg'