github MOHCoopTrilogy/releases v1.8.8
MOH Coop Trilogy 1.8.8

latest release: v1.8.9
4 hours ago

v1.8.8 - Controllers + Fixes

Fixes

  • Full campaign no longer crashes after the briefing (guarded the gl2 renderer against a vid_restart-time crash).
  • Multiplayer: you can deploy and spawn reliably again - both teams, every map. The DONE/deploy signal no longer gets lost.
  • Push spawns no longer drop you outside the map or from the sky.
  • Loadout/kit and defaults-screen weapon picks now persist across servers and sessions.
  • Helmet picks apply correctly, and player names containing a comma no longer get truncated.

New

  • Full controller support: a modern twin-stick gamepad layout for Xbox, PlayStation, Switch Pro and handhelds (Steam Deck, ROG Ally, Legion Go). Smooth stick aiming with a response curve and an aim-down-sights slowdown. Enable a controller in-game (Options), plug in, and play.
  • Coop aim assist - an optional, gentle aim magnetism for controller players. Off by default, coop only, and never active in multiplayer.
  • Per-weapon skin variants: each gun's finishes (gold, chrome, blued, bloody, camo) unlock by mastering that specific weapon, and carry across sessions.
  • Full Allied and Axis skin rosters with side-correct helmets.

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