MOH Coop Trilogy v1.8.6 - Full Lobbies
A small maintenance release on top of v1.8.5.
FIX: Servers host their full player count again. A leftover dev config was capping every server this build hosts at 4 players — it silently overrode the player limit you set at launch. Hosts can now run their full slot count (co-op or Push) as configured. (Campaign co-op is still tuned as a 4-player run by design; that's a per-server choice, not a hard cap anymore.)
FIX: Cleaner dedicated-server logs. A handful of harmless "Unknown parameter" alias warnings that only appeared on dedicated servers have been silenced. No gameplay change.
Everything from v1.8.5 is included — the dedicated/listen-server crash fix, Push best-of-3 with side swaps, the armory DONE fix, co-op-style MP medkits, and walkable m3l3 breaches.
Updates automatically on your next launch.