MOH Coop Trilogy v1.7.6 - "Foothold"
Quick follow-up to v1.7.5.
Fixes
- Build-A-Base now spawns you correctly on its campaign maps. On the single-player campaign arenas the mode wasn't placing player spawns, so builders had nowhere to spawn in. Fixed - the reused team spawns are now injected on all its campaign maps (the deathmatch maps were already fine).
Also in this build
- The v1.7.5 fixes carry forward: the co-op hosting crash fix, the real Search & Destroy and new Cyber Attack modes, the campaign-AI clear on arena modes, and the in-game map picker.
- Two new experimental combat modifiers are in the build for testing (console-toggleable, off by default):
coop_mpOneShot 1(one-shot kill / instagib - any hit is lethal, works on every mode) andcoop_mpOneAmmo 1(single round, refills on a kill - together they make "One in the Chamber"). Proper in-menu toggles are coming.
Co-op is untouched by all of the above - every multiplayer change is isolated behind the MP framework.