github MOHCoopTrilogy/releases v1.2.201
MOH Coop Trilogy 1.2.201

latest releases: v1.8.9, v1.8.8, v1.8.7...
one month ago

Audio

  • Fixed a real bug, not a setting: the challenge typewriter, the injured cue, sprint breathing and the headshot ping were all routed as menu sounds, so the SFX slider never touched them. If you had SFX turned up, everything else got louder while those stayed put - which made turning the dial up feel like it was making things worse. They follow the SFX slider now.
  • Your console no longer prints a line every single time you fire a weapon.

Omaha bunker (m3l1b)

  • The map now has proper coop spawn points and a checkpoint once the bunker is cleared - previously it had no coop spawn coverage at all, start to finish.
  • The rear area past the bunker is defended now: 27 Axis troops hold the ground you fight through, plus dug-in cover, wire and crates.
  • The FLAK 88s actually fire - you can see and hear them. They were silent and motionless before.
  • Bombs plant on a single press instead of a five second hold, and the fuse runs on a visible 15 second stopwatch. There is an audible blast when the charge goes off.

Also

  • Frosted-screen effect removed from snow levels.
  • Fog added to the North Africa coastal map to soften the ocean horizon.

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