Hotfix
- The sky no longer shows through thick fog. In foggy streets and night fog the painted clouds, sea and sky used to poke straight through; now thick fog hides the sky the same way it hides buildings, light haze keeps a clear sky overhead, and the horizon blends into the fogged ground. If you prefer the old look, set r_hzmSkyFog 0 in the console. Omaha's sky is unchanged.
- Weapon skins (the blued and other finishes) no longer load the same texture twice, so maps with those guns use less video memory.
- The Mosin sniper's scope wrap has new, original canvas art.
- Also includes everything from v1.10.14 - Quick Hands (faster quick draw, authentic reloads, cleaner screen, bleed-out ring, visible planes, water and voice fixes).