Supply Run
- Respawning works properly now: you come back with your full kit and the right ammo every time (before, you often came back with empty guns). Weapons you picked up that aren't part of your kit drop where you fell, so you or a squadmate can grab them again.
- New artwork for every coop mission tile: each level shows its own scene with its real name, and the Spearhead and Breakthrough briefings show their own pictures.
- Bazooka supply points at tank fights that had none (including the AA-gun and flak tank fights in Spearhead and Breakthrough, the Italian rail tank, the King Tiger, and the Berlin panzers). The bazooka is always there and the shells come back.
- Fixed enemies that sometimes showed only a head and hands.
- The officer's bodyguards and reinforcements are no longer bullet sponges, their toughness follows how many players are actually in the fight, and the officer no longer knows where you are or radios for help before he has actually seen or been hit by you.
- Called-in paratroopers no longer hurt you (or themselves) after they land.