github MOHCoopTrilogy/releases v1.10.0
MOH Coop Trilogy 1.10.0

3 hours ago

Visuals

  • HD skyboxes are on by default, with the seams between sky faces removed. HD moving clouds too.
  • 120 textures had their visible tiling lines repaired, and ground textures are colour-matched to the original game on coop and multiplayer maps.
  • Dust storms roll in on the desert maps with wind and sand, and multiplayer maps now have weather.
  • Searchlights and vehicle lamps glow properly again.

Gameplay

  • New Coop Hardcore host rule: 250 HP cap, one medkit, no crosshair or HUD helpers, respawn waves.
  • Bots work in pairs, check corners and doorways, keep their pace when glancing around, throw grenades more safely and spread across both Push flanks.
  • MG42 gunners stay on their guns.
  • Lobbies no longer contain enemy soldiers.
  • Enemy snipers see as far as normal once a dust storm clears.

Fixes

  • Bizerte Harbor loads again on the default renderer.
  • Pressing Apply in the graphics options no longer crashes the game or blanks the menu text.
  • Multiplayer: fixed server overloads that could stop a Push round from starting or stall challenge progress after a team win.
  • Script errors on Lobby 8 fixed.

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