github MOHCoopTrilogy/releases v1.1.53
MOH Coop Trilogy 1.1.53

latest releases: v1.10.48, v1.10.47, v1.10.46...
3 months ago

MOH Coop Trilogy v1.1.53 - Stability & Crash Fix

Fixes a server crash and the last batch of co-op script issues - all found by an automated 4-player soak test (four players held on the heaviest maps for extended play).

FIXES

  • SERVER CRASH FIXED: the Malta tank missions (e3l1 / e3l2) could crash the host after several minutes of 4-player play. Root cause was leftover developer instrumentation - an invisible-wall detection probe - that shipped enabled by default. It is now off. This also removes roughly 2,000 lines/map of hidden debug logging and the per-frame cost that came with it, so servers run lighter.
  • Enemy tank aiming: the tank pin-down scenes were targeting the whole player group at once ("requires exactly one" error storm) - they now lock onto a single player cleanly.
  • More co-op script guards: trigger touch-zones, fog transitions, vehicle/AI null-dereferences, and scripted-scene entities across the campaign.

No features removed. Solo / single-player is unchanged. Verified with a full 54-map 4-player sweep plus multi-hour soak testing on the heaviest maps.

Updates automatically on your next launch.

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