MOH Coop Trilogy v1.1.53 - Stability & Crash Fix
Fixes a server crash and the last batch of co-op script issues - all found by an automated 4-player soak test (four players held on the heaviest maps for extended play).
FIXES
- SERVER CRASH FIXED: the Malta tank missions (e3l1 / e3l2) could crash the host after several minutes of 4-player play. Root cause was leftover developer instrumentation - an invisible-wall detection probe - that shipped enabled by default. It is now off. This also removes roughly 2,000 lines/map of hidden debug logging and the per-frame cost that came with it, so servers run lighter.
- Enemy tank aiming: the tank pin-down scenes were targeting the whole player group at once ("requires exactly one" error storm) - they now lock onto a single player cleanly.
- More co-op script guards: trigger touch-zones, fog transitions, vehicle/AI null-dereferences, and scripted-scene entities across the campaign.
No features removed. Solo / single-player is unchanged. Verified with a full 54-map 4-player sweep plus multi-hour soak testing on the heaviest maps.
Updates automatically on your next launch.