Stability overhaul - hunted down the single engine defect behind nearly every random crash (entity slot corruption under heavy fights) and fixed six follow-on crash sites with it. Engine entity capacity doubled to 2048 for the biggest battles.
Death & gear - dying returns your full kit with the exact ammo you carried; the mine detector and second primaries survive every death and revive. Dropped guns no longer float or spin in mid-air - they settle properly and tidy up after a minute.
Gore - explosion kills now leave heavily slashed, blood-soaked corpses (randomized coverage). Fixed the white face-mask on gored Afrika troops and the long-standing black chest pouch + black gear on the 82nd/101st airborne skins.
Audio - the Frontline war stingers and ambience beds have been silently broken since import; they now actually play (officer waves, objectives, mission end).
Maps - big e1l2 pass: MG42 friendly-fire fixed, missing artillery enemies restored, landmines hurt players again, placed cover objects appear from mission start and light correctly, and the officer got a proper heal retreat. Invisible clip fences are gone for players trilogy-wide - climb the rocks. Paratroopers can no longer be crushed by friendly tanks.