MOH Coop Trilogy v1.1.45
Squad lobbies & flow
- New between-mission staging lobbies (U-boat pens, Bizerte harbor) - regroup with your squad, cycle your soldier's look, and ready up before the next mission
- Operation Overlord lobbies now play the "Dogs of War" main title
Third-person & HUD
- Free cam reworked to modern third-person - your soldier turns and moves the way the camera faces; steer with the camera
- New in-game crosshair size slider (Advanced options)
- HUD no longer fades away while you're in cover or downed (DBNO)
- Debrief rank-up bar realigned and holds on screen longer
Combat & feel
- Out of stamina but still holding sprint? You now play a full run instead of dropping to a walk
- Down-but-not-out: the heavy weapon you drop no longer traps you where you fell
- Destroyed tanks and Pak 88s leave wrecks instead of vanishing (The Bridge)
Missions
- First Sniper Town: the officer boss has been removed
- King Tiger heist: your tank crew is now guaranteed to reach the tank so the mission can always be completed
- Breakthrough ship (sneak aboard): you can now silence the alarm at the switch, like on other maps
Fixes & content
- No more rain inside interiors or inside vehicles
- Objectives panel: long objectives wrap cleanly, and stale objectives from a previous mission no longer linger
- 16 new challenges added to your Service Record
Updates automatically on your next launch.