Coop Lobby + Full Campaign
- New between-mission lobby: pick your uniform (A/D), ready up (F), auto-countdown when everyone is set
- Full campaign chain - finish a mission and flow straight into the next through the lobby, no menus
- "Begin Full Campaign" launches the whole run from mission 1 (up to 4 players)
- When everyone is ready the mission briefing is skipped automatically
- Randomized spawn spots + subtle camera sway so the lobby feels alive
XP Overhaul
- Kills no longer stack multiple bonuses - one clean award per kill
- Wallbang (shoot-through-cover) kills now count toward XP
- Cleaner, slower end-of-mission tally with a proper XP bar and category breakdown
Build Mode
- Reorganized into real categories: Tanks, Aircraft, Artillery, Trucks, Jeeps, Weapons, and more
- Every one of the game's 85 weapons is now a placeable prop
- Build HUD stays fully visible while building (no more fade-out)
Fixes
- Removed the posed-body props that were crashing build mode