MOH Coop Trilogy 1.1.39 - Free camera, emotes, sprint + DBNO cinematics
THIRD PERSON
- NEW: Free Cam - the mouse orbits the camera 360 degrees around your soldier without turning them (front views, screenshots, style). Toggle: Options > Advanced > 3RD PERSON FREE CAM. Hold aim for the over-the-shoulder view (mouse aims again, crosshair returns); scoped rifles still snap straight to the scope
- Sprint now plays a real sprint animation (Shift + forward), and drops back to the run the instant sprint ends
- Shoulder-aim movement is full ADS speed in every direction (the slow aimed-walk is gone)
EMOTES
- Salute, At Ease, Stretch - bindable in Options > Controls (visible in third person; movement/fire cancels)
DBNO CINEMATICS
- Going down plays a real collapse; downed players writhe on the ground and properly CRAWL prone when moving; bleeding out / giving up ends in a final slump
- Downed players can now visibly aim and fire from the ground
OPTIONS + FIXES
- FOV slider in Options > Video (80-160, persists, immune to uniform swaps)
- Crosshair choice now saves across restarts (our config was overriding it every launch)
- Chat and kill-feed text visible again (a HUD-fade guard was silently muting all feed text)
- Salute is an actual hand-to-brow salute; all emote/gadget animations verified on every player model
- HUD fade polish: objective re-pushes no longer count as activity
Includes 1.1.36-38 for anyone updating from older builds.