github MOHCoopTrilogy/releases v1.1.39
MOH Coop Trilogy 1.1.39

latest releases: v1.10.19, v1.10.18, v1.10.17...
3 months ago

MOH Coop Trilogy 1.1.39 - Free camera, emotes, sprint + DBNO cinematics

THIRD PERSON

  • NEW: Free Cam - the mouse orbits the camera 360 degrees around your soldier without turning them (front views, screenshots, style). Toggle: Options > Advanced > 3RD PERSON FREE CAM. Hold aim for the over-the-shoulder view (mouse aims again, crosshair returns); scoped rifles still snap straight to the scope
  • Sprint now plays a real sprint animation (Shift + forward), and drops back to the run the instant sprint ends
  • Shoulder-aim movement is full ADS speed in every direction (the slow aimed-walk is gone)

EMOTES

  • Salute, At Ease, Stretch - bindable in Options > Controls (visible in third person; movement/fire cancels)

DBNO CINEMATICS

  • Going down plays a real collapse; downed players writhe on the ground and properly CRAWL prone when moving; bleeding out / giving up ends in a final slump
  • Downed players can now visibly aim and fire from the ground

OPTIONS + FIXES

  • FOV slider in Options > Video (80-160, persists, immune to uniform swaps)
  • Crosshair choice now saves across restarts (our config was overriding it every launch)
  • Chat and kill-feed text visible again (a HUD-fade guard was silently muting all feed text)
  • Salute is an actual hand-to-brow salute; all emote/gadget animations verified on every player model
  • HUD fade polish: objective re-pushes no longer count as activity

Includes 1.1.36-38 for anyone updating from older builds.

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