New in this release from 101:
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New third party mods supported in this build:
- MEHEM (both zip and exe)
- Ultimate Party (both zip and exe)
- Mass Effect Ultrawide (zip)
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Implemented the GUI Compatibility Generator for ME3. You no longer can choose the name - it is always DLC_MOD_GUICompatibilityPack.
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Multiple crash fixes based on crash telemetry
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Disable many options when game that would be modified is running
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Improved crash reporting
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Improved logging
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Can now support exe and exe-inside-zip mods. Every single exe-based mod must be manually validated by ME3Tweaks before it can be used. Mod that are not validated will not import.
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Significant performance improvements and bugfixes to decompression and compression code for archives
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Fix ME2 task headers not working.
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Add additional moddesc.ini features for 6.0
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Fix ME2 starter kits not producing a valid mount file that could be required in saves
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Fix deployments compressing the moddesc.ini file
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Lots of bugfixes to mod installer
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Can now remove targets through TargetInfo button
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M3 will now cache your active targets so if you change active target it doesn't get lost
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Some UI bugfixes for combobox dropdowns
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Stricter parsing of Alternates for mods targetting cmmver 6. Now requires FriendlyName and Descripton.