github ME3Tweaks/ME3TweaksModManager 6.0.0.102
ME3Tweaks Mod Manager - Preview 3 Build 102

latest releases: 9.0.1.135, 9.0.0.134, 8.2.4.133...
pre-release5 years ago

New in this release from 101:

  • New third party mods supported in this build:

    • MEHEM (both zip and exe)
    • Ultimate Party (both zip and exe)
    • Mass Effect Ultrawide (zip)
  • Implemented the GUI Compatibility Generator for ME3. You no longer can choose the name - it is always DLC_MOD_GUICompatibilityPack.

  • Multiple crash fixes based on crash telemetry

  • Disable many options when game that would be modified is running

  • Improved crash reporting

  • Improved logging

  • Can now support exe and exe-inside-zip mods. Every single exe-based mod must be manually validated by ME3Tweaks before it can be used. Mod that are not validated will not import.

  • Significant performance improvements and bugfixes to decompression and compression code for archives

  • Fix ME2 task headers not working.

  • Add additional moddesc.ini features for 6.0

  • Fix ME2 starter kits not producing a valid mount file that could be required in saves

  • Fix deployments compressing the moddesc.ini file

  • Lots of bugfixes to mod installer

  • Can now remove targets through TargetInfo button

  • M3 will now cache your active targets so if you change active target it doesn't get lost

  • Some UI bugfixes for combobox dropdowns

  • Stricter parsing of Alternates for mods targetting cmmver 6. Now requires FriendlyName and Descripton.

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