- Fixed a bug which caused some event-linked items (e.g. activated great runes) to not be given to guest players when consumed by another player
- Fixed a bug which caused significant enemy synchronisation issues
- Fixed a bug which would prevent guest players from respawning their horse
- Fixed a bug that would occasionally let players respawn even when a boss health bar is present
- Fixed a lingering bug which caused connection issues when joining from certain areas
- Fixed a graphical bug which caused NPC invader health bars to duplicate
- Added friendly fire mode. This means that you can injure other players, but they are not hostile.
- Added a HUD icon to indicate when you're actively hosting a session, and when PvP mode is enabled
- Added visual indicators to accompany the "Separating Mist" item. To make it clear that it's working