github LoveRetro/NextUI v4.1.0-release

latest releases: v6.2.1, v6.2.0, v6.1.7...
4 months ago
  • Screen Sharpness setting is back! Now also based on the GPU update Choose between LINEAR (Smooth looks best IMO) and NEAREST (Sharp uses less CPU/GPU)
  • Fixed shaders multipass, now placing for example grid shader on 3th position works correctly when choose scale type: source, scale:screen
  • Fixed more compatibilities with RetroArch shaders
  • Added Shader pass info to the debug overlay (pass/source width/source height/texture width/texture height/destination width/destination height)
  • Increased performance even a bit more, mostly been fine tuning the new Shader/GPU system!
  • Updated default shader setup to just using the new LINEAR screen sharpness setting and very light 2x prescale stock shader
  • Fixed a tiny bug with screen offsets

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