github LostArtefacts/TRX tr2-1.3
TR2X 1.3

latest releases: latest, tr2-1.4.1, tr1-4.14.1...
one month ago

1.3 – 2025-07-14 - Diff · History

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Changes:

  • reworked scaler/sizer options
    • added an option to set the upscaling filter (Graphic settings → Rendering → Upscaling filter)
    • changed the "Sizer" option name to "Upscaling factor" (Graphic settings → Rendering → Upscaling factor)
    • changed the maximum upscaling factor from 4 to 8
    • changed the "Scaler" option name to "Borders" (Graphic settings → Rendering → Borders)
    • changed the border option to use nice square borders if the aspect mode is set to Any
    • greatly improved text and other UI rendering with upscaling turned on (#1944)
    • removed default bindings for the "Sizer" and the "Scaler" options (#2853)
    • changed screenshots to always produce images at desktop resolution
  • added French translation
  • added Gaelic translation
  • added Italian translation to the installer
  • added dedicated British English translation (#3212)
  • added the ability to advance individual frames to the photo mode
  • added the ability to skip end game credits (#3266)
  • added the ability to hide specific game settings (#3242)
  • added the ability to cycle UI tabs with sidestep keys (#3272)
  • added the ability to change the health bar color for allies, defaulting to green (#3005)
  • added the ability to skip consecutive credit images by holding the action / escape keys
  • added the ability to cycle between a list of predefined Lara poses in the photo mode
  • added the ability to use the dev console during FMVs
  • added a new easter egg command
  • added a /lighting console command to let the player turn lighting system on/off
  • added an /immune console command to make Lara impervious to damage
  • added an option to have dynamic lights generated by flames (Graphic options → Visuals → Fire lighting) (#3336)
  • added missing weapons to Lara's Home, Home Sweet Home and Nightmare in Vegas (for the weapons cheat) (#3360)
  • added the ability in custom levels to use the bear, wolf and ice warrior monk from The Golden Mask in the same level as spiders and other monks
  • added an option to use TR1 snappy swim turn behaviour (Gameplay settings → Controls → Smooth swimming) (#3387)
  • added an option to disable underwater twist (Gameplay settings → Controls → Underwater roll) (#3388)
  • added an option to disable jump twist and swan-dive roll (Gameplay settings → Controls → Jump twists) (#3388)
  • added an option to control responsive jumping lock behaviour (Gameplay settings → Controls → Jump lock mode) (#3389)
  • added an option to display level counter in the statistics dialog (Graphic options → UI → Level counter) (#1087)
  • added an option to control playing of certain animation sound effects such as doors when underwater (Sound options → Underwater animation SFX) (#3385)
  • added an option to choose between original TR1, original TR2 or unrestricted look modes (Gameplay settings → Controls → Look mode) (#3403)
  • added an option to make the quick gun equip keys also holster the active gun (Gameplay settings → UI → Quick gun keys) (#828)
  • added an option to allow the audio to mute when the game is out of focus (Sound options → Mute audio when focus lost, #3333)
  • added an option to control texture filter for UI alone (Graphic options → Rendering → UI filter)
  • added a 16:10 aspect ratio to the Aspect mode option (Graphic options → Rendering → Aspect mode)
  • added an inverted look camera option (Gameplay settings → Controls → Inverted look) (#3403)
  • added missing end of level statistic screens to Home Sweet Home and Kingdom (#2682)
  • added an option to control whether or not Lara reverts to pistols when going from one level to another (Gameplay settings → General → Remember guns between levels) (#3455)
  • ⚠️ changed game flow logic for a level that follows one that removed Lara's guns e.g. Diving Area: re-adding pistols now needs to be done in the game flow file, similar to Atlantis in TR1
  • changed statistics details mode to be placed in the UI section
  • changed controls dialog to remember the player's preferred input method
  • changed UI to show icons relevant to the chosen input method
  • changed death timer skip to only trigger with Action and Inventory keys
  • changed the examine dialog to be close-able with Look button (#3225)
  • changed some settings to be hidden when they're only applicable to specific games or custom levels (#3242)
  • changed some settings to be dimmed when they're not taking effect due to other settings (#3166)
  • changed photo mode help dialog to show icons for inputs
  • changed settings to retain their active position until exiting to title or starting a new level (#3271)
  • changed the dev console to accept compound characters (#2938)
  • changed the item duplication glitch fix to be on by default
  • changed the Bartoli's Hideout sunset effect to also apply to skybox lighting (#1617)
  • changed /secret give and /secret take to give or take all valid secrets when no index is specified
  • fixed inventory screen carpet background texture stretched on non-4:3 aspect ratios (#2022)
  • fixed picked up guns not appearing in holsters / on Lara's back (#1588)
  • fixed room 134 in Opera House having wrong textures (#3142)
  • fixed room 136 in Opera House not having water (#3214)
  • fixed Lara not saying 'aha' when picking up the secret in Lara's Home (#3103)
  • fixed Lara not drawing weapons with quick draw hotkeys if that was her last equipped weapon (#828)
  • fixed Lara not drawing weapons other than pistols and Shotgun with draw key if she didn't have any weapons (#828)
  • fixed Lara using flares only once when holding the flare key (#2062, regression from 0.3)
  • fixed Lara defaulting to pistols when starting Diving Area, if the player has not collected them in Offshore Rig (#828)
  • fixed missing zipline sound in Home Sweet Home (#3102)
  • fixed flare count getting corrupt on save/load if Lara had more than 255 flares (#1592)
  • fixed title screen background not updating aspect ratio when moving fullscreen window between monitors (#2842)
  • fixed title screen background and credit images stretching when using very wide resolutions (#2001)
  • fixed certain commands (such as /load or /play) not working as expected while in the key use inventory screen (#3338)
  • fixed Lara able to schedule an interaction with a detonator when it's in use (#3349)
  • fixed Lara not saying 'no' near gong or detonator when applicable (#3337)
  • fixed Lara saying 'no' near receptacles after loading a game (#1603)
  • fixed Lara saying 'no' near receptacles when using guns, medikits or flares (#1601)
  • fixed Lara being able to permanently discard a key item if she gets pushed on the exact frame she interact with a receptacle (#3398)
  • fixed key items getting consumed at the start of the interaction with receptacles (#3399)
  • fixed the Bartoli's Hideout sunset effect being reset after reloading a save (#1617)
  • fixed the shotgun sound at the end of the shower cutscene in Home Sweet Home being cut off when the credits start (#1579)
  • fixed the camera being partially inside the wall at the end of the Home Sweet Home shower cutscene (#3370)
  • fixed the boat veering if Lara looks left or right when driving (#3409)
  • fixed Lara not equipping a weapon chosen from inventory if it is the last weapon used (#3457)
  • fixed Stopwatch label in Gym not appearing when holding arrows during inventory spin-out (#3460)
  • fixed incorrectly shaded sprites (#3476, regression from 1.0)
  • fixed being able to deselect the passport in the game over screen (#3381, regression from 1.0)
  • fixed Lara getting stuck in the fly cheat in rare circumstances (#3392, regression from 0.3)
  • fixed hostile snowmobiles only shooting one gun (#3478, regression from 0.8)
  • fixed support for >3 secret dragons in custom levels (#3415, regression from 1.2)
  • fixed level select picking one level ahead of the one chosen if the gym is disabled (#3446, regression from 1.0)
  • fixed Lara's holsters resetting at times to incorrect meshes when using the fly cheat (#3451, regression from 0.3)
  • fixed a possible soft lock when saving the game after killing the last boss in Home Sweet Home (#3470, regression from 1.2)
  • fixed the /play command starting the level with wrong items sometimes (#3147, regression from 1.1)
  • fixed the /play command starting Gym in The Golden Mask (this level is not working correctly with TR2G's main.sfx)
  • fixed the /tp command breaking the photo mode
  • fixed the /tp command misbehaving when giving fractional coordinates
  • fixed the /play command not stopping active music when used to play Venice (#3469, regression from 0.8)
  • fixed Lara being affected by the /kill command if monks have been angered (#3492, regression from 1.0)
  • improved performance when resizing the window
  • improved support for >3 secret dragons in custom levels up to 16 dragons
  • improved the /tp command to orient Lara towards keyholes and doors
  • improved handling of animation sound effects when in shallow water (#3385)
  • improved error messages for game flow and string edit mistakes to include path of the problematic file
  • removed config tool (we have ingame setting dialogs now)
  • removed the limit of 10 dynamic lights per frame (#3384)
  • removed the gym_enabled game flow property

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