1.3 – 2025-07-14 - Diff · History
Video preview:
Changes:
- reworked scaler/sizer options
- added an option to set the upscaling filter (Graphic settings → Rendering → Upscaling filter)
- changed the "Sizer" option name to "Upscaling factor" (Graphic settings → Rendering → Upscaling factor)
- changed the maximum upscaling factor from 4 to 8
- changed the "Scaler" option name to "Borders" (Graphic settings → Rendering → Borders)
- changed the border option to use nice square borders if the aspect mode is set to Any
- greatly improved text and other UI rendering with upscaling turned on (#1944)
- removed default bindings for the "Sizer" and the "Scaler" options (#2853)
- changed screenshots to always produce images at desktop resolution
- added French translation
- added Gaelic translation
- added Italian translation to the installer
- added dedicated British English translation (#3212)
- added the ability to advance individual frames to the photo mode
- added the ability to skip end game credits (#3266)
- added the ability to hide specific game settings (#3242)
- added the ability to cycle UI tabs with sidestep keys (#3272)
- added the ability to change the health bar color for allies, defaulting to green (#3005)
- added the ability to skip consecutive credit images by holding the action / escape keys
- added the ability to cycle between a list of predefined Lara poses in the photo mode
- added the ability to use the dev console during FMVs
- added a new easter egg command
- added a
/lighting
console command to let the player turn lighting system on/off - added an
/immune
console command to make Lara impervious to damage - added an option to have dynamic lights generated by flames (Graphic options → Visuals → Fire lighting) (#3336)
- added missing weapons to Lara's Home, Home Sweet Home and Nightmare in Vegas (for the weapons cheat) (#3360)
- added the ability in custom levels to use the bear, wolf and ice warrior monk from The Golden Mask in the same level as spiders and other monks
- added an option to use TR1 snappy swim turn behaviour (Gameplay settings → Controls → Smooth swimming) (#3387)
- added an option to disable underwater twist (Gameplay settings → Controls → Underwater roll) (#3388)
- added an option to disable jump twist and swan-dive roll (Gameplay settings → Controls → Jump twists) (#3388)
- added an option to control responsive jumping lock behaviour (Gameplay settings → Controls → Jump lock mode) (#3389)
- added an option to display level counter in the statistics dialog (Graphic options → UI → Level counter) (#1087)
- added an option to control playing of certain animation sound effects such as doors when underwater (Sound options → Underwater animation SFX) (#3385)
- added an option to choose between original TR1, original TR2 or unrestricted look modes (Gameplay settings → Controls → Look mode) (#3403)
- added an option to make the quick gun equip keys also holster the active gun (Gameplay settings → UI → Quick gun keys) (#828)
- added an option to allow the audio to mute when the game is out of focus (Sound options → Mute audio when focus lost, #3333)
- added an option to control texture filter for UI alone (Graphic options → Rendering → UI filter)
- added a 16:10 aspect ratio to the Aspect mode option (Graphic options → Rendering → Aspect mode)
- added an inverted look camera option (Gameplay settings → Controls → Inverted look) (#3403)
- added missing end of level statistic screens to Home Sweet Home and Kingdom (#2682)
- added an option to control whether or not Lara reverts to pistols when going from one level to another (Gameplay settings → General → Remember guns between levels) (#3455)
- ⚠️ changed game flow logic for a level that follows one that removed Lara's guns e.g. Diving Area: re-adding pistols now needs to be done in the game flow file, similar to Atlantis in TR1
- changed statistics details mode to be placed in the UI section
- changed controls dialog to remember the player's preferred input method
- changed UI to show icons relevant to the chosen input method
- changed death timer skip to only trigger with Action and Inventory keys
- changed the examine dialog to be close-able with Look button (#3225)
- changed some settings to be hidden when they're only applicable to specific games or custom levels (#3242)
- changed some settings to be dimmed when they're not taking effect due to other settings (#3166)
- changed photo mode help dialog to show icons for inputs
- changed settings to retain their active position until exiting to title or starting a new level (#3271)
- changed the dev console to accept compound characters (#2938)
- changed the item duplication glitch fix to be on by default
- changed the Bartoli's Hideout sunset effect to also apply to skybox lighting (#1617)
- changed
/secret give
and/secret take
to give or take all valid secrets when no index is specified - fixed inventory screen carpet background texture stretched on non-4:3 aspect ratios (#2022)
- fixed picked up guns not appearing in holsters / on Lara's back (#1588)
- fixed room 134 in Opera House having wrong textures (#3142)
- fixed room 136 in Opera House not having water (#3214)
- fixed Lara not saying 'aha' when picking up the secret in Lara's Home (#3103)
- fixed Lara not drawing weapons with quick draw hotkeys if that was her last equipped weapon (#828)
- fixed Lara not drawing weapons other than pistols and Shotgun with draw key if she didn't have any weapons (#828)
- fixed Lara using flares only once when holding the flare key (#2062, regression from 0.3)
- fixed Lara defaulting to pistols when starting Diving Area, if the player has not collected them in Offshore Rig (#828)
- fixed missing zipline sound in Home Sweet Home (#3102)
- fixed flare count getting corrupt on save/load if Lara had more than 255 flares (#1592)
- fixed title screen background not updating aspect ratio when moving fullscreen window between monitors (#2842)
- fixed title screen background and credit images stretching when using very wide resolutions (#2001)
- fixed certain commands (such as
/load
or/play
) not working as expected while in the key use inventory screen (#3338) - fixed Lara able to schedule an interaction with a detonator when it's in use (#3349)
- fixed Lara not saying 'no' near gong or detonator when applicable (#3337)
- fixed Lara saying 'no' near receptacles after loading a game (#1603)
- fixed Lara saying 'no' near receptacles when using guns, medikits or flares (#1601)
- fixed Lara being able to permanently discard a key item if she gets pushed on the exact frame she interact with a receptacle (#3398)
- fixed key items getting consumed at the start of the interaction with receptacles (#3399)
- fixed the Bartoli's Hideout sunset effect being reset after reloading a save (#1617)
- fixed the shotgun sound at the end of the shower cutscene in Home Sweet Home being cut off when the credits start (#1579)
- fixed the camera being partially inside the wall at the end of the Home Sweet Home shower cutscene (#3370)
- fixed the boat veering if Lara looks left or right when driving (#3409)
- fixed Lara not equipping a weapon chosen from inventory if it is the last weapon used (#3457)
- fixed Stopwatch label in Gym not appearing when holding arrows during inventory spin-out (#3460)
- fixed incorrectly shaded sprites (#3476, regression from 1.0)
- fixed being able to deselect the passport in the game over screen (#3381, regression from 1.0)
- fixed Lara getting stuck in the fly cheat in rare circumstances (#3392, regression from 0.3)
- fixed hostile snowmobiles only shooting one gun (#3478, regression from 0.8)
- fixed support for >3 secret dragons in custom levels (#3415, regression from 1.2)
- fixed level select picking one level ahead of the one chosen if the gym is disabled (#3446, regression from 1.0)
- fixed Lara's holsters resetting at times to incorrect meshes when using the fly cheat (#3451, regression from 0.3)
- fixed a possible soft lock when saving the game after killing the last boss in Home Sweet Home (#3470, regression from 1.2)
- fixed the
/play
command starting the level with wrong items sometimes (#3147, regression from 1.1) - fixed the
/play
command starting Gym in The Golden Mask (this level is not working correctly with TR2G's main.sfx) - fixed the
/tp
command breaking the photo mode - fixed the
/tp
command misbehaving when giving fractional coordinates - fixed the
/play
command not stopping active music when used to play Venice (#3469, regression from 0.8) - fixed Lara being affected by the
/kill
command if monks have been angered (#3492, regression from 1.0) - improved performance when resizing the window
- improved support for >3 secret dragons in custom levels up to 16 dragons
- improved the
/tp
command to orient Lara towards keyholes and doors - improved handling of animation sound effects when in shallow water (#3385)
- improved error messages for game flow and string edit mistakes to include path of the problematic file
- removed config tool (we have ingame setting dialogs now)
- removed the limit of 10 dynamic lights per frame (#3384)
- removed the
gym_enabled
game flow property