Commit: ea1804a
Tag: 1.2
Changes
1.2 - 2025-06-17
- added builtin support for ingame string translations
- changed duplicate game strings between TR1 and TR2 to be placed in a single file TRX_common_strings.json5
- added a new setting,
enable_review_markers
, which display which text requires review (only available via/set
) - added Italian translation
- added Polish translation
- added support for non-breaking spaces
- fixed game crashing when trying to word-wrap unknown characters
- added UI for all config tool settings
- added ingame help for all settings
- added the ability to use
.avi
,.mkv
,.mp4
,.mpeg
, and.webm
files for FMVs, as well as the default.rpl
(#3190) - added support for showing key/puzzle/pickup item descriptions (examining) in the inventory (#1875)
- added support for object name aliases; added aliases for dev commands
- added a pickup overlay display when Lara pulls the dagger from the dragon (#1830)
- added an option to disable Lara's braid (#3089)
- added an option to disable the breeze effect on Lara's braid (#3090)
- added keyboard and controller input icons to the controls settings dialog
- added an option to continue playing music while in the inventory (#1702)
- added an option to adjust music and ambient volume while in the inventory (#2870)
- added a
/debug
console command - added a
/secret
console command for easier debugging of secrets - added
enable_debug_pos
setting that shows Lara's position in realtime (reachable via/debug
) - added graphics effects to the savegame so they now persist on load (#2736)
- added an option to control whether or not Lara responds to hitting a wall while wading (#3138)
- added an option to fix the breakable floor descending glitch (#3152)
- added an option to fix wall glitches, or to use TR1 wall glitch behaviour (#3153)
- added an option to disable swing cancelling (#3150)
- added an option to disable lean jumping (#3151)
- added an option to disable smooth wall deflection when Lara comes to a stop at a wall, similar to TR1 (#3148)
- added an option to have Lara boost forward when rolling off one-click steps, similar to TR1 (#3149)
- added an option to toggle allowing Lara to exit from water horizontally, below, or climbing out onto non-standable slopes (#3154)
- added an option to toggle random enemy initial angle adjustment (#3129)
- added an option to prevent Lara targeting allies, either with weapons or the skidoo (#3012)
- added an option to alter Lara's HP for the beginning of each level (#3179)
- added an option to not restore Lara's HP at the beginning of each level (#3179)
- added an option to configure how many shots Lara can take with the harpoon gun before reloading, including disabling reloading altogether (#3057)
- changed logs format to include timestamps
- changed the music track slot limit from 64 to 1024 (#3101)
- ⚠️ changed the music track behaviour to no longer shift track numbers (#3100)
- if playing original levels, make sure to update the game flow and injection files from this release
- if building levels, use track numbers that correspond to the file names; previously built levels will need to be manually adjusted
- changed the maximum number of 2D static mesh slots (room sprites) from 50 to 256 (#3200)
- changed sound and music volumes to be displayed as percentage instead of 0-10
- changed the
/tp
command to align Lara to switches and pickups - changed the
/set
command to accept-
, which will restore the given setting to its default state - changed the graphic settings dialog to use tabs
- changed the setting dialogs to respect the UI wraparound setting
- changed the combat end logic (used in Home Sweet Home) to allow using any regular enemy type aside from the boss
- changed the rotation of some pickups in The Golden Mask to better suit the 3D pickups option (#1973)
- changed text kerning to a smaller value
- fixed a missing collapsible tile trigger in The Cold War room 82 (#3058)
- fixed missing sound effects for collapsible tiles in Opera House, The Deck and Catacombs of the Talion (#2262, #2872, #3087)
- fixed texture and visibility issues with the skyboxes in The Cold War and Kingdom (#3056)
- fixed the same boss item always being selected in Home Sweet Home, regardless of Lara's proximity (#3062)
- fixed transparent eyes on Lara's model in the gym and Home Sweet Home levels (#3072)
- fixed transparent eyes on the wolf model in Furnace of the Gods (#3073)
- fixed Lara getting stuck in her hit animation if she is hit while using an airlock door, the detonator or the gong (#3092)
- fixed Lara behaving erratically if she is killed while hanging from a ledge (#3134)
- fixed Lara's health bar showing in the Home Sweet Home shower cutscene (#1564)
- fixed Lara dropping flares after certain special animations, such as pulling the dagger from the dragon (#3084, regression from 1.1)
- fixed unbind key option being available when it shouldn't (#3111, regression from 1.1)
- fixed the sizer option accepting values above 1 which made no sense (#3123, regression from 1.0)
- fixed a rare crash when editing certain dev console history entries (#2913, regression from 1.0)
- fixed Lara's health bar showing at the start of cutscenes (#3182, regression from 1.1)
- fixed scaler/sizer options not working under some circumstances (#3240, regression from 0.7)
- fixed broken playback of mono music tracks (regression from 0.2)
- fixed hot-plugging certain audio devices causing glitchy playback (partial fix; regression from 0.2)
- fixed stats dialog reserving too much space for extra secrets (#3237, regression from 1.0)
- fixed logging not outputting anything on Windows terminals
- fixed
/kill all
command softlocking the game in Home Sweet Home - improved word wrapping algorithm in the dev console
- improved the dev console commands documentation