github LostArtefacts/TRX tr2-1.2
TR2X 1.2

latest releases: latest, tr2-1.4.1, tr1-4.14.1...
2 months ago

Commit: ea1804a
Tag: 1.2

Changes

1.2 - 2025-06-17

  • added builtin support for ingame string translations
    • changed duplicate game strings between TR1 and TR2 to be placed in a single file TRX_common_strings.json5
    • added a new setting, enable_review_markers, which display which text requires review (only available via /set)
    • added Italian translation
    • added Polish translation
    • added support for non-breaking spaces
    • fixed game crashing when trying to word-wrap unknown characters
  • added UI for all config tool settings
  • added ingame help for all settings
  • added the ability to use .avi, .mkv, .mp4, .mpeg, and .webm files for FMVs, as well as the default .rpl (#3190)
  • added support for showing key/puzzle/pickup item descriptions (examining) in the inventory (#1875)
  • added support for object name aliases; added aliases for dev commands
  • added a pickup overlay display when Lara pulls the dagger from the dragon (#1830)
  • added an option to disable Lara's braid (#3089)
  • added an option to disable the breeze effect on Lara's braid (#3090)
  • added keyboard and controller input icons to the controls settings dialog
  • added an option to continue playing music while in the inventory (#1702)
  • added an option to adjust music and ambient volume while in the inventory (#2870)
  • added a /debug console command
  • added a /secret console command for easier debugging of secrets
  • added enable_debug_pos setting that shows Lara's position in realtime (reachable via /debug)
  • added graphics effects to the savegame so they now persist on load (#2736)
  • added an option to control whether or not Lara responds to hitting a wall while wading (#3138)
  • added an option to fix the breakable floor descending glitch (#3152)
  • added an option to fix wall glitches, or to use TR1 wall glitch behaviour (#3153)
  • added an option to disable swing cancelling (#3150)
  • added an option to disable lean jumping (#3151)
  • added an option to disable smooth wall deflection when Lara comes to a stop at a wall, similar to TR1 (#3148)
  • added an option to have Lara boost forward when rolling off one-click steps, similar to TR1 (#3149)
  • added an option to toggle allowing Lara to exit from water horizontally, below, or climbing out onto non-standable slopes (#3154)
  • added an option to toggle random enemy initial angle adjustment (#3129)
  • added an option to prevent Lara targeting allies, either with weapons or the skidoo (#3012)
  • added an option to alter Lara's HP for the beginning of each level (#3179)
  • added an option to not restore Lara's HP at the beginning of each level (#3179)
  • added an option to configure how many shots Lara can take with the harpoon gun before reloading, including disabling reloading altogether (#3057)
  • changed logs format to include timestamps
  • changed the music track slot limit from 64 to 1024 (#3101)
  • ⚠️ changed the music track behaviour to no longer shift track numbers (#3100)
    • if playing original levels, make sure to update the game flow and injection files from this release
    • if building levels, use track numbers that correspond to the file names; previously built levels will need to be manually adjusted
  • changed the maximum number of 2D static mesh slots (room sprites) from 50 to 256 (#3200)
  • changed sound and music volumes to be displayed as percentage instead of 0-10
  • changed the /tp command to align Lara to switches and pickups
  • changed the /set command to accept -, which will restore the given setting to its default state
  • changed the graphic settings dialog to use tabs
  • changed the setting dialogs to respect the UI wraparound setting
  • changed the combat end logic (used in Home Sweet Home) to allow using any regular enemy type aside from the boss
  • changed the rotation of some pickups in The Golden Mask to better suit the 3D pickups option (#1973)
  • changed text kerning to a smaller value
  • fixed a missing collapsible tile trigger in The Cold War room 82 (#3058)
  • fixed missing sound effects for collapsible tiles in Opera House, The Deck and Catacombs of the Talion (#2262, #2872, #3087)
  • fixed texture and visibility issues with the skyboxes in The Cold War and Kingdom (#3056)
  • fixed the same boss item always being selected in Home Sweet Home, regardless of Lara's proximity (#3062)
  • fixed transparent eyes on Lara's model in the gym and Home Sweet Home levels (#3072)
  • fixed transparent eyes on the wolf model in Furnace of the Gods (#3073)
  • fixed Lara getting stuck in her hit animation if she is hit while using an airlock door, the detonator or the gong (#3092)
  • fixed Lara behaving erratically if she is killed while hanging from a ledge (#3134)
  • fixed Lara's health bar showing in the Home Sweet Home shower cutscene (#1564)
  • fixed Lara dropping flares after certain special animations, such as pulling the dagger from the dragon (#3084, regression from 1.1)
  • fixed unbind key option being available when it shouldn't (#3111, regression from 1.1)
  • fixed the sizer option accepting values above 1 which made no sense (#3123, regression from 1.0)
  • fixed a rare crash when editing certain dev console history entries (#2913, regression from 1.0)
  • fixed Lara's health bar showing at the start of cutscenes (#3182, regression from 1.1)
  • fixed scaler/sizer options not working under some circumstances (#3240, regression from 0.7)
  • fixed broken playback of mono music tracks (regression from 0.2)
  • fixed hot-plugging certain audio devices causing glitchy playback (partial fix; regression from 0.2)
  • fixed stats dialog reserving too much space for extra secrets (#3237, regression from 1.0)
  • fixed logging not outputting anything on Windows terminals
  • fixed /kill all command softlocking the game in Home Sweet Home
  • improved word wrapping algorithm in the dev console
  • improved the dev console commands documentation

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