Commit: 336af72
Tag: 0.10
Changes
0.10 - 2025-03-18
- added support for 60 FPS rendering
- added support for more accented characters (#2356)
- added quadrilateral interpolation (#354)
- added a
/cheats
console command - added a
/wireframe
console command (#2500) - added a
/fps
console command - added
/flood
and/drain
console commands - added support for
-l
/--level
argument to play a single level - added support for
-s
/--save
argument to immediately start a saved game - added the ability to specify per-level SFX files rather than enforcing the default (main.sfx) on all levels (#2615)
- added the camera shutter sound to cutscenes for photo mode (#2280)
- added Italian localization to the config tool
- changed injections to a new file format with a smaller footprint, improved applicability tests and similar feature support as TR1 (#1967)
- changed the
/pos
command to showDemo
andCutscene
instead ofLevel
when relevant - changed the
/pos
command to show demo and cutscene numbers starting at 1, in line with/play
- changed the
/play
and/pos
commands to always treat the gym level as the level 0 – even if it's not included - fixed smashed windows blocking enemy pathing after loading a save (#2535)
- fixed several instances of the camera going out of bounds (#1034)
- fixed Lara getting stuck in a T-pose after jumping/falling and then dying before reaching fast fall speed (#2575)
- fixed missing enemy sound effects in the underwater levels (#2293)
- fixed seaweed collision in Living Quarters preventing Lara from climbing out of the water in room 15 (#2197)
- fixed the scale and rotation of several pickup models, such as the offshore key cards and Barkhang prayer wheels (#1832, #1894)
- fixed a rare issue whereby Lara would be unable to move after disposing a flare (#2545, regression from 0.9)
- fixed flare pickups only adding one flare to Lara's inventory rather than six (#2551, regression from 0.9)
- fixed several issues with pushblocks (#2036/#2193)
- fixed an invisible wall above stacked pushblocks if near a ceiling portal
- fixed floor height issues with pushblocks poised to fall in various scenarios
- fixed being unable to stack multiple pushblocks over multiple rooms
- fixed falling pushblocks using the enemy grunt sound effect
- fixed play any level causing the game to hang when no gym level is present (#2560, regression from 0.9)
- fixed extremely large item quantities crashing the game (#2497, regression from 0.3)
- fixed missing new game text in the passport when play any level is enabled (#2563, regression from 0.9)
- fixed the play any level dialog not showing in the gym passport (#2564, regression from 0.9)
- fixed losing the NG+ flag when loading a save that has it set (#2566, regression from 0.9.2)
- fixed the ammo counter not showing in demos if NG+ is set (#2574, regression from 0.9)
- fixed being able to play with Lara invisible after using the explosion cheat then the fly cheat (#2584, regression from 0.9)
- fixed the
/pos
command not showing demo and cutscene titles - improved camera mode navigation:
- improved support for pivoting
- improved roll support
- expanded world bounding box by 5 tiles in each direction
- added support for 60 FPS
- removed the hardcoded title screen image path, replacing it with a game flow file property instead