github LostArtefacts/TRX tr1-4.9
TR1X 4.9

latest release: latest
4 days ago

Commit: e88764f
Tag: 4.9

Changes

4.9 - 2025-03-31

  • added quadrilateral interpolation (#354)
  • added /flood and /drain console commands
  • added support for -l/--level argument to play a single level
  • added support for -s/--save argument to immediately start a saved game
  • added support for custom levels to use disable_floor in the gameflow, similar to TR2's Floating Islands (#2541)
  • added drawing of object mesh spheres to the /debug console command
  • added TR2+ stats if the full stat detail mode option is enabled (#2561):
    • ammo hits / used
    • health packs used
    • distance travelled
  • added a TR2+ style bordered stat box to the end of level stats if the full stat detail mode option is enabled (#2658)
  • changed the Controls screen to hide the reset and unbind texts when changing a key (#2103)
  • changed injections to a new file format with a smaller footprint and improved applicability tests (#1967)
  • changed the /pos command to show Demo and Cutscene instead of Level when relevant
  • changed the /pos command to show demo and cutscene numbers starting at 1, in line with /play
  • changed the /play and /pos commands to always treat the gym level as the level 0 – even if it's not included
  • changed sprites to respect the water tint if placed underwater (#2093)
  • changed the optional Deaths stat to be placed last in the stats menu
  • fixed delays when scanning available save games (#2610, #1335, regression from <3.0)
  • fixed several instances of the camera going out of bounds (#1034)
  • fixed issues with stacked, floating and flipmap pushblocks in custom levels
  • fixed issues with fixed cameras in 60 FPS shifting before settling on their target (#1186)
  • fixed missiles from mutants/centaurs/Natla jittering in 60 FPS (#1314)
  • fixed the bear AI fix option being applied in the Vilcabamba demo (#2559, regression from 4.8)
  • fixed extremely large item quantities crashing the game (#2497, regression from 0.3)
  • fixed Lara's meshes not resetting after using the fly cheat (#2565, #2572, regressions from 4.8)
  • fixed the select level feature not giving Lara her items (#2617, regression from 4.8)
  • fixed guns appearing in Lara's hands if the draw input is held when unarmed and while picking up a gun item (#2577, regressions from 0.8/4.3)
  • fixed being able to play with Lara invisible after using the explosion cheat then the fly cheat (#2584, regression from 4.8)
  • fixed the /pos command not working in cutscenes
  • fixed the /pos command not showing demo and cutscene titles
  • fixed the embedded bats fix causing problems inside rooms with trapdoors (regression from 4.6)
  • fixed cutscene music looping (#2591, regression from 4.8)
  • fixed saves created before version 2.15 causing a crash on load (#2654, regression from 4.8)
  • fixed the console opening when remapping its key (#2641)
  • removed perspective filter toggle (it had no effect; repurposed to trapezoid interpolation toggle)
  • improved camera mode navigation:
    • improved support for pivoting
    • improved roll support
    • expanded world bounding box by 5 tiles in each direction
    • added support for 60 FPS

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