4.15 – 2025-10-04 - Diff · History
Video preview:
Changes:
- added an option to use TR2-style UI bars (Graphics → UI → Bars look)
- added an option to use PS1-style UI bars (Graphics → UI → Bars look) (#1637)
- added a new
/cls
//clear
console command to quickly clear console logs - added support for ladders (#3124)
- improved PS1-style UI faithfulness
- improved sound settings:
- added tabs (Volume and Misc)
- added a dedicated option to control master volume (Sound options → Volume → Master volume)
- added a dedicated option to control cutscenes volume (Sound options → Volume → Cutscenes volume) (#3490)
- added a dedicated option to control FMV volume (Sound options → Volume → FMV volume) (#3490)
- added a dedicated option to control general ambient volume (Sound options → Volume → Ambient volume) (#3707)
- improved volume settings to accept slow input for finer adjustments
- fixed changing sound volume not updating certain ambient sound sources while in the inventory ring (#3970)
- changed OG glitch-related config options to be on/fixed by default (#3929)
- changed the UI style to use the PS1 look by default (Graphics → UI → Menu style)
- changed pickup aids to be enabled by default (Graphics → Visuals → Pickup aids)
- changed responsive jumping to be enabled by default (Gameplay → Controls → Responsive jumping)
- changed lean jumping to be enabled by default (Gameplay → Controls → Lean jumping)
- changed smooth swimming to be enabled by default (Gameplay → Controls → Smooth swimming)
- changed responsive swim cancel to be enabled by default (Gameplay → Controls → Responsive swim cancel)
- changed idle pose timeout from 15 to 60 seconds by default (Gameplay → Controls → Idle pose timeout)
- changed idle pose camera to be disabled by default (Gameplay → Controls → Idle pose camera)
- changed PS1 uzi sound to be enabled by default (Sound → Misc → PS1 uzi sound)
- changed max pickup scale to 200% (#3952)
- fixed pickup scale being greyed out if the 3D pickups option is enabled (#3952)
- fixed certain ambient sounds volume scaling wrong on non-100% volumes
- fixed trapdoor type 3 (object #67) not functioning (#3895)
- fixed gameplay settings UI displaying eagerly after the first use (#3583, regression from 4.13)
- fixed changing FPS after advancing frames in photo mode causing the game to speed up (#3605, regression from 4.13)
- fixed CPU spike during playing FMVs (#3908, regression from 4.6)
- fixed
/play
command likely to skip opening FMVs when inventory buffering is enabled (#3910, regression from 3.0) - fixed
/pos
command crashing in cutscenes (#3944, regression from 4.10) - fixed loading a save made in the gym with the item cheat resulting in Lara's meshes appearing broken (#3917, regression from 4.7)
- fixed resumed music tracks playing briefly track start upon savegame load (#3916)
- fixed loading TombATI saves with shotgun equipped causing weird Lara's animation (#3920, regression from 4.12)
- fixed numerous interactions with movable blocks, trapdoors, drawbridges, bridges, sliding pillars, and falling blocks for custom levels (#2758):
- added the ability for movable blocks to move on trapdoors, drawbridges, bridges, sliding pillars, and falling blocks
- added the ability for stacks of movable blocks to fall and land on trapdoors, drawbridges, bridges, sliding pillars, and falling blocks
- added the ability for stacks of movable blocks to fall when on opened trapdoors and drawbridges
- fixed various bugs with falling movable blocks
- fixed pushblocks becoming unusable when on the same sector as a door that does not sit on a room portal (#3814)
- fixed pushblocks that fall from a great height potentially causing a crash (#3969)
- fixed recordings replaying commands twice (regression from 4.14)
- fixed the fix for the sticky corner glitch not being optional - now linked to Gameplay → Fixes → Wall glitch mode (#3957, regression from 4.14)
- fixed Lara retaining guns if drawn during wade to float transition (#3979, regression from 4.13)
- fixed -s/--save argument no longer working with -l/--level (#3990, regression from 4.14)