4.13 – 2025-07-14 - Diff · History
Video preview:
Changes:
- reworked screen resolutions
- removed "screen resolution" option
- removed "window size" rendering mode, enforcing the FBO rendering method (#3332)
- added aspect ratio mode (Graphic options → Rendering → Aspect mode)
- added window border option (Graphic options → Rendering → Borders)
- added integer upscaling option (Graphic options → Rendering → Upscaling factor)
- renamed "FBO filter" option to "Upscaling filter" (Graphic options → Rendering → Upscaling filter)
- greatly improved text and other UI rendering with upscaling turned on (#1944)
- changed screenshots to always produce images at desktop resolution
- added French translation
- added Gaelic translation
- added Italian translation to the installer
- added dedicated British English translation (#3212)
- added the ability to advance individual frames to the photo mode
- added the ability to skip end game credits (#3266)
- added the ability to hide specific game settings (#3242)
- added the ability to cycle UI tabs with sidestep keys (#3272)
- added the ability to skip consecutive credit images by holding the action / escape keys
- added the ability to cycle between a list of predefined Lara poses in the photo mode
- added a
/lighting
console command to let the player turn lighting system on/off - added an
/immune
console command to make Lara impervious to damage - added support for underwater save crystals in custom levels (#3356)
- added an option to have dynamic lights generated by flames (Graphic options → Visuals → Fire lighting) (#3336)
- added an option to control responsive jumping lock behaviour (Gameplay settings → Controls → Jump lock mode) (#3389)
- added an option to display level counter in the statistics dialog (Graphic options → UI → Level counter) (#1087)
- added an option to control playing of certain animation sound effects such as doors when underwater (Sound options → Underwater animation SFX) (#3385)
- added an option to allow the audio to play when the game is out of focus (Sound options → Mute audio when focus lost, #3333)
- added an option to make the quick gun equip keys also holster the active gun (Gameplay settings → UI → Quick gun keys) (#828)
- added an option to control texture filter for UI alone (Graphic options → Rendering → UI filter)
- added the ability to use the dev console during FMVs
- changed statistics details mode to be placed in the UI section
- changed controls dialog to remember the player's preferred input method
- changed UI to show icons relevant to the chosen input method
- changed death timer skip to only trigger with Action and Inventory keys
- changed the examine dialog to be close-able with Look button (#3225)
- changed some settings to be hidden when they're only applicable to specific games or custom levels (#3242)
- changed some settings to be dimmed when they're not taking effect due to other settings (#3166)
- changed photo mode help dialog to show icons for inputs
- changed settings to retain their active position until exiting to title or starting a new level (#3271)
- changed the dev console to accept compound characters (#2938)
- changed save crystal collision to be more lenient for custom levels (#3343)
- changed the walk-run-jump bug fix for responsive jumping to be optional (Gameplay settings → Fixes → Fix walk run jump) (#3389)
- changed the enhanced look option to allow choosing between original TR1, original TR2 or unrestricted modes (Gameplay settings → Controls → Look mode) (#3403)
- changed
/secret give
and/secret take
to give or take all valid secrets when no index is specified - fixed several more OG texture issues (refer to README for details) (#3352)
- fixed Lara not saying 'no' near receptacles if she doesn't carry any items (#3337, regression from 4.0)
- fixed Lara not saying 'no' near complete receptacles (#3337, regression from 4.0)
- fixed key items getting consumed at the start of the interaction with receptacles (#3399)
- fixed certain commands (such as
/load
or/play
) not working as expected while in the key use inventory screen (#3338) - fixed the camera resetting if Lara is looking and then draws her guns (OG behaviour retained when using restricted look mode) (#3406)
- fixed game window getting misplaced in windowed mode between game relaunches on certain systems (#3418)
- fixed Lara using the wrong hit animation under certain scenarios based on her hit angle (#3424)
- fixed already playing samples not getting muted when the game window goes out of focus
- fixed the
/play
command starting the level with wrong items sometimes (#3147, regression from 4.11) - fixed the
/tp
command breaking the photo mode - fixed the
/tp
command misbehaving when giving fractional coordinates - fixed Compass label in Gym not appearing when holding arrows during inventory spin-out (#3460)
- improved the
/tp
command to orient Lara towards keyholes and doors - improved handling of animation sound effects when in shallow water (#3385)
- improved performance when resizing the window
- improved error messages for game flow and string edit mistakes to include path of the problematic file
- removed config tool (we have ingame setting dialogs now)
- removed the "Enable numeric keys" option (it was added when these keys were not changeable)