Commit: b716976
Tag: 4.11
Changes
4.11 - 2025-05-21
- added the ability to trigger a flip effect without having to also trigger the flip map, in line with TR2 (#2921)
- added a /help command (#2917)
- added an option to toggle between TR1 and TR2 camera modes (#2990)
- added the ability to trigger different ambient tracks in custom levels, which will loop and be remembered between saves (#811)
- changed the all items cheat to include the lead bar if present in the level (#3008)
- changed the design of the controls dialog to use pages, making it match the new TR2X controls dialog
- changed the pause screen to have a darker black overlay transparency (#2252)
- fixed Lara's braid pointing straight down when swimming below sloped ceilings (#1600)
- fixed enemy hitpoints being doubled in demo mode as a result of NG+ (#2904)
- fixed an illegal reachable slope in Lost Valley room 58, which could lead to Lara becoming softlocked (#2900)
- fixed some pickup sprites being too far embedded into the floor (#2903)
- fixed vase room sprites in Return to Egypt and Temple of the Cat being embedded in the floor (#2095)
- fixed the camera behaving erratically in rooms/sectors that have no pathfinding data (#2946)
- fixed the game crashing when editing long dev console history entries (#2913, regression from 4.10)
- fixed FPS counter turning off after a game relaunch (#2911)
- fixed falling ceiling and Damocles Sword traps not falling through stacked rooms (#2924)
- fixed health bar in top center position covering inventory text
- fixed the save crystal animation skipping a frame in 60 FPS (#1528)
- fixed Lara unable to equip pistols after getting the Shotgun wet while wading (#2994)
- fixed select level dialog not reacting to the menu back key (#2918, regression from 4.9)
- fixed carried items falling from flying enemies not animating in 60 FPS (#2954, regression from 4.0)
- fixed items carried by the Qualopec mummy spawning early after save/load (#2956, regression from 4.6)
- fixed potential memory corruption if
/kill all
is used with a Qualopec mummy that is carrying items (#2957, regression from 4.6) - fixed a crash when portal debugging is enabled in rooms that have no portals (#2968, regression from 4.8)
- fixed rats/voles and crocodiles/alligators at times not assuming the correct death pose after reloading a save (#2960, regression from 0.12)
- fixed incorrect camera shifts when some fixed cameras return to normal view (#2971, regression from 4.9)
- fixed Lara not having weapons when playing a level with -l/--level (#2995, regression from 4.9)
- fixed inventory ring items not being animated when the ring is rotating (#2964, regression from 4.9)
- fixed a hole appearing in the floor in Natla's Mines room 84 after exploding the TNT box (#3007, regression from 4.9)
- fixed button mashing causing quick save/load to misbehave on a specific passport animation frame (#3021, regression from 4.10)
- fixed save level numbers being replaced incorrectly if Lara dies in a level and the last save was in the previous level (#3026, regression from 4.9)
- fixed ambient music not looping correctly after reloading a save with the option to reload ambient timestamps enabled (#3032, regression from 4.6)