- added deaths counter (#388, requires new saves)
- added total pickups and kills per level to the compass and end level stats screens (#362)
- added new, more resilient savegame format (#277)
- added ability to give Lara various items in the gameflow file
- added restart level to passport menu on death (#48)
- changed Lara's starting health to be configurable; useful for no damage runs (#365)
- changed saves to be put in the saves/ directory (#87)
- changed fade animations to block the main menu inventory ring like in PS1 (#379)
- changed fade animations to be FPS-independent
- changed fade animations to run faster in the main menu
- changed compass text order to be consistent with level stats (#415)
- fixed detail levels text flashing with any option change (#380)
- fixed main menu demo playing even when the passport is open (#410, regression from 2.1)
- fixed broken poses at the end of cinematics (#390)
- fixed libavcodec-related memory leaks (#389)
- fixed crash in custom levels that call
level_statsafter playing an FMV (#393, regression from 2.5) - fixed calling
level_statsfor different levels (#336, requires new saves) - fixed sounds playing after demo mode ends when game is minimized (#399)
- fixed glitched floor in the Natla cutscene (#405)
- fixed gun pickups disappearing in rare circumstances on save load (#406)
- fixed equipping gun after loading a legacy save (#427, regression from 2.4)
- fixed empty mutant shells in Unfinished Business spawning Lara's hips (#250)
- fixed rare audio distance glitch (#421)
- fixed Lara not getting her pistols in Atlantis if the player finishes Natla's Mines without picking up any gun (#424)
- fixed broken dart ricochet effect (#429)