What's Changed
- Experimental support for Halo: Custom Edition
- A new in-game settings menu for VR settings
- Readme update, dedicated section for installing enhancements and Halo Refined by @slipperfish in #96
- Corrected UI aspect ratio to render at 4:3 by @slipperfish in #100
- Add logging for GetProjectionRaw() and related logic. by @codyherzog in #58
- Alternate aim smoothing that handles FPS drops. by @codyherzog in #107
- Fixed roll in scoped view by @kyanite-rock in #110
- adds c_UIOverlayRenderScale to replace UIOverlayWidth and Height by @slipperfish in #109
- Automatic Left handed bindings + Switch weapon hands by @97saundersj in #92
New Contributors
- @slipperfish made their first contribution in #96
- @s-ilent made their first contribution in #33
- @kyanite-rock made their first contribution in #110
Full Changelog: 1.2.0...1.3.0