github Lirin111/LocoMotive-Accessibility-Mod v1.0.1
Loco Motive Accessibility Mod v1.0.1

latest releases: V1.3.0, v1.2.1, v1.2.0...
4 days ago

First release - Full accessibility support for blind and visually impaired players.

🎮 FEATURES:
• Complete screen reader integration (NVDA, JAWS, SAPI)
• Full keyboard navigation with Tab/Shift+Tab through ALL room objects
• Automatic character pathfinding - interact with any object in the room from anywhere
• Audio feedback for menus, dialogs, hotspots, and inventory
• Tutorial messages with proper button names for your controller
• Custom key bindings optimized for blind players

⌨️ KEY BINDINGS:
• TAB / SHIFT+TAB - Navigate through all interactive objects in current room
• ENTER - Walk to and interact with focused object (character walks automatically)
• BACKSLASH () - Combine invent
LocoMotive-Accessibility-Mod-v1.0.1.zip
ory items
• APOSTROPHE (') - Look at inventory item
• F1 - Toggle subtitle announcements

✨ IMPROVEMENTS IN v1.0.0:
• Character now walks to objects automatically from anywhere in the room
• Tab navigation shows all room objects, even if not visible on screen
• Fixed controller hotspot browsing with speech announcements
• Removed invalid/unnamed objects from navigation
• Proper interaction with Interactable and Lookable properties

📥 INSTALLATION:

  1. Install MelonLoader to your Loco Motive game folder (https://github.com/LavaGang/MelonLoader/releases)
  2. Extract all files from the ZIP to your game directory
  3. Copy LocoMotiveAccessibility.dll to the Mods folder
  4. Copy Tolk.dll and NVDA DLLs to the game root folder
  5. Launch the game and hear "Accessibility Mod loaded"

See README.txt in the package for complete instructions.

💝 Developed by Lirin's Workshop

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