Belated happy new year!
What's new?
Engine
- Better transitioning between game states
- Shader pre-compilation to reduce stutter
- Ini support is reworked to reduce loading times + make mods like Discovery able to load
- Large performance increases in rendering
- Thn scenes are on their way to working
- DDS loader fails less
- Correctly failing when OpenGL 3.2+ is not supported
Editor
- The viewport is no longer mirrored (thanks @Eigos for spotting that)
- Changing types of CMP parts works better
- Can preview the cockpit camera node (not entirely accurate yet)
- thorn2lua command line tool introduced for decompiling Thn bytecode through the engine codebase