What's Changed
- Added support for Unsigned Int accessors by @ElectroGamesDev in #245
- fix: gltf buffer view incorrectly calculating stride by @Laupetin in #246
- feat: support gltf bone rotation as matrix notation by @Laupetin in #247
- fix: broken normals when packing unitvec3 for t6 by @Laupetin in #253
New Contributors
- @ElectroGamesDev made their first contribution in #245
Full Changelog: v0.16.0...v0.16.1