Patch Notes: Under the Hood - The World Builder
What changed
- The part of the game that builds the world around you as you travel (towns, wilderness, forests, roads, World of Daggerfall sites, ports and the seasons' looks) now lives in its own section of the code. It works exactly as it did. Keeping it separate makes it safer to improve from here.
- Housekeeping behind the scenes means future updates catch their own mistakes sooner.
What you might notice
- Nothing should look or play differently. If a town, a stretch of wilderness, a port or a season change looks wrong after this update, please report where you were and what you saw.
What's Changed
- HOST-SPLIT 2 + HOST-SPLIT NAVAL + BUILD-LEFTOVERS: buildPixelNow out of bootWorld, the next host gets a ceiling, one buildTag stamp by @Lattymoy in #918
Full Changelog: app-v0.1.9014...app-v0.1.9050