github Lattymoy/daggerfall-js-source app-v0.1.8662
Update 0.0.161

latest releases: app-v0.1.8737, app-v0.1.8698
3 hours ago

Patch Notes: The Firmament, and a calmer front door, character creation and HUD

The Firmament (online)

  • A new passive tree for everything you do online. Open it from the Firmament button on the Stats page (pause menu or character sheet).
  • Choose one of seven birthsigns, then spend Stars on combat stars and Craft points on the life ring - gathering, crafting, trading, hunting and sailing.
  • You earn 2 Stars for every Renown level, and 1 Craft point for every 8 profession ranks.
  • Changes are free to plan until you confirm them. Taking stars back is free below Renown 10, then costs 10 silver per star. A full reset costs 10,000 gold.
  • Your stars never affect hits or spells against other players, and they switch off in duels and while you mentor.
  • Works in Enhanced Plus and DFO Grimoire, and on phones: tap a star to read it, tap again to take it.
  • The Firmament's own text is English for now.

Main menu

  • The main menu first asks one question: Online or Offline. Offline opens Continue, New Game, Load Game and the Test Room, with a way back.
  • Settings and Overhauls are now in the menu's bottom bar beside Screenshots and About.
  • The bottom bar no longer covers the menu's buttons on phones, small or short screens, and long languages.
  • In DFO Grimoire, the menu's two pages appear only where the screen is tall enough; otherwise one page is shown.
  • Double-clicking Offline no longer opens Load Game by accident.
  • Escape puts the keyboard back on the button you came from.
  • Tutorials and Screenshots are now translated.

Character creation

  • Classes are grouped as Magic, Stealth and Combat, and each shows the two attributes it relies on.
  • The class card shows the class's attributes, skills and health per level before you read its description. Health now reads as the real range, for example "3-6 a level, more with Endurance".
  • On phones, "Begin your life" and "Play as..." stay on screen.
  • A greyed-out button that is waiting (for example "18 left to spend") is now readable.
  • The province names on the map no longer overlap or run off it.
  • Clicking through classes no longer plays the drums every time - only when you choose one.
  • Start over now sits beside Back.
  • Buttons say "Play as an Acrobat", not "Play as a Acrobat".

HUD

  • Calm HUD (Features, on by default): the health, fatigue and magicka bars fade out while all three are full and no enemy is targeted, and come back the moment you lose or spend a point.
  • The saddle panel is a small block in the bottom-right corner. F2 shows or hides it (rebindable in Controls). The Horse care setting chooses When needed, Always or Off.
  • On touch screens the saddle panel no longer covers the compass.
  • The temperature reading sits in the bottom-left corner.

Menus

  • DFO Grimoire no longer draws dotted lines.
  • The Stable's horse look is now swatches and arrows instead of large buttons.
  • Small text across Settings and character creation is now at least 12px and easier to read.
  • The pause window's tabs wrap instead of running off the window in long languages.
  • In DFO Grimoire on phones, the side menu (including "Main menu") is readable again.

What's Changed

  • Faster desktop releases: the release gate runs the check in parallel by @Lattymoy in #917
  • UI-CALM + FIRM1: the Firmament for every player; a calmer front door, walk and HUD; their audit by @Lattymoy in #915

Full Changelog: app-v0.1.8643...app-v0.1.8662

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