github Lattymoy/daggerfall-js-source app-v0.1.8512
Update 0.0.133

latest releases: app-v0.1.8525, app-v0.1.8523, app-v0.1.8521...
6 hours ago

Patch Notes: Field fixes - doors, quests, crafting, the Mace and more

Doors and towns

  • A door another player locked with a Lock spell is no longer locked for you. Shop and inn doors in Daggerfall that trapped players inside (Lock Level 40+) open again, including copies your save had already kept.
  • A door's label now names the building that door opens. The Issaqumbaa tavern is no longer labelled "Residence" or offered for sale.
  • Houses built on grassy hills (for example at some Temples of Kynareth) no longer float over the slope. The hill now reaches under the whole house.

Quests

  • When a party member's progress on a shared quest reveals a place on their map, it now appears on yours too. If your copy already says "Not on your map yet", use Settings > Repair active quests.
  • The Lost Child: answering "No" by mistake no longer locks the quest. Click the child again and you are asked again, including on a save already stuck after a "No".

Combat and survival

  • Running out of fatigue with enemies nearby no longer kills you outright at full health. Each time you hit empty you lose a tenth of your health and see "You are too exhausted to fight - get clear and rest!".
  • The Mace of Molag Bal works. Draining a foe's strength now raises yours past 100, as described. Spell points it drains count once even on two quick hits, and the bonus ends when you take the Mace off.

Crafting and writs

  • Crafted Superior and Masterwork pieces can now roll the special lines loot can: focus, cast speed, potency and wellspring on jewelry, and the weapon and armour equivalents. Pieces crafted before stay as they were.
  • A writ's card now tells you how many of the material you hold that it can't take, and why: only gathered or silver-bought materials fill writs. Before, it said "0 held" with no reason.

Performance

  • The Oblivion Gate boss's own mark and his host's paths no longer shade large areas of empty ground. The ground markings in a boss AoE frame cost about a quarter less to draw.

What's Changed

  • FIELD BUGS 2026-10-13e: ten bug-report threads - locked doors, a tavern for sale, shared quest maps, floating houses, writs, the Mace, crafted affixes, death at full health, The Lost Child, boss AoE frame time by @Lattymoy in #877

Full Changelog: app-v0.1.8494...app-v0.1.8512

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