github Lattymoy/daggerfall-js-source app-v0.1.8490
Update 0.0.130

one hour ago

Patch Notes: Steadier towns when the servers are busy

Homes and towns

  • When the servers are under heavy load, your game now waits longer between tries to load a town's homes, instead of asking again every 10 seconds. That helps the servers recover sooner.
  • Loading a town's homes now costs the servers half as many database requests.

What's Changed

  • HOMES-SHED: the busiest route one D1 request where it was two; the siege question answers a throw; a town unanswered backs off by @Lattymoy in #881

Full Changelog: app-v0.1.8487...app-v0.1.8490

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