Patch Notes: Werewolf claws and gauntlets
Werewolves and wereboars
- The beast's claws no longer count as silver. Creatures that need a better metal to hurt, such as a Lich or an Ancient Lich, take full damage from claws again, as they did before the last balance update.
- Your gauntlets now strengthen your claws. In beast form, plate gauntlets add their metal's damage bonus to every claw hit, in every fight, duels and sieges included. It's the same bonus a weapon of that metal gets: Elven +1, Dwarven +2, Mithril and Adamantium +3, Ebony +4, Orcish +5, Daedric +6. Your hit chance doesn't change.
- Leather and chain gauntlets add nothing. So do brigandine gloves, which count as leather, and broken gauntlets. No gauntlets ever make your claws weaker. Put them on before you change, because the beast can't open its pack.
- The other werewolf changes from the last balance update stay: the curse's bonuses apply only in beast form, and changing form heals you once a day.
Fixed
- Loading a save while in beast form no longer leaves the loaded character treated as a beast until the game is restarted. Before, townspeople wouldn't stop for them, as they don't stop for a beast.
Patch Notes: Elites and revenants wait for your Renown
Online
- Elite enemies no longer appear in the wilds or rise from searched graves until your character reaches Renown 5.
- Revenants wait for Renown 10. Below it, no foe becomes a revenant or breaks and runs to become one, and none comes back for you. Any revenants you already have are held: the Revenants page marks each one Held and says when it will come.
- Shared dungeons keep their elites as before, so everyone in the room still sees the same foes.
Everywhere
- Revenants come back a little less often: a revenant that is due now takes 2 in 5 encounter chances instead of 1 in 2.
Offline
- Otherwise unchanged offline: elites and revenants work as before.
What's Changed
- RENOWN-GATE: online, elites wait for Renown 5 and revenants for Renown 10; revenants return a little less often by @Lattymoy in #850
- BAL6-CLAWS + BAL6-GAUNTLETS + AUDIT CLAWS: werewolf claws ungated again, scaled by the gauntlets, audited by @Lattymoy in #841
Full Changelog: app-v0.1.8220...app-v0.1.8234